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a nil value


I was building on the AE2Stock code and i wanted the items list separate from the code itself to edit it while its running but however the storedItem[1].size is nil by executing my newer version of AE2Stock. So i need help

The working older version: https://pastebin.com/c1B0L0Pi

The New Version i need help with: https://pastebin.com/Tb4KWszT and the list https://pastebin.com/ZiPbChT2


Maybe you'll need my function drawText(text,SecondGPUProxy): https://pastebin.com/S5uMbMBT



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It seems like you have a test table of `items` and in your original script only the first element of an `item` is a string and the rest are numbers.. However in your test `items` table in the new script your seems to have a typo..

items = {{"minecraft:coal,1,1,1"}} -- # Everything here is one string..

items = {{"minecraft:coal",1,1,1}} -- # This is what I believe you've overlooked


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I tried it and it didn't work. And yeah i overlooked that ^^

I tried it with items = {} and it didn't worked. And I want to load the itemList.cfg and tried it with os.execute("itemList.cfg") and the same error


edit: The ME_Controller didnt had energy so my working code didnt worked too but now both are doing great



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