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Showing results for tags 'mod'.
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Hi, want to show of my current project. the mod allows to attach Capabilities to almost any Entity (Mob/Minecart) and manipulation through a OpenComputers components Wiki: https://github.com/ben-mkiv/OpenEntity/wiki Curse Project Site: https://minecraft.curseforge.com/projects/openentity Latest Downloads: https://minecraft.curseforge.com/projects/openentity/files make world backups if you use alpha/beta builds of my mod! xD OpenComputer 1.7+ for Minecraft 1.12 is required to enable the OpenComputers features feel free to contribute any feedback, specially how to balance costs of features out
I don't know if something like this has been tried before, I certainly haven't found a thing. I was wondering if it was possible to make a mod, or a feature for OpenOS, when running on Tier 1 hardware (specifically graphics card and monitor), to run in a greenish hue, as in phosphor screen, reminiscing of Apple II computer and the like. Kudos for adding it's booting sounds (that distinctive floppy drive sound). I've tried this myself but I am virtually incompetent when it comes to programming, and all my attemps returned nothing . Is merely aesthetical, and I think it would add a nice touch of computer development, since Tier 2 and Tier 3 provide a much better GUI: a feeling of technological progression. Who knows, maybe tier the floppies too! A tier 1 8inch drive, a tier 2 5-1/4inch drive, and then the Tier 3, currently present, 3-1/2inch drive. So yes, I am basically asking for a vintage computing tech tree mod, would be happy with just the green screen hue, though. Thank you for your feedback!
I want to edit the Unicode font. I've tried adding some characters and editing the wcwidth.bin file to no success. The widths are being taken into account, with 1-width characters being questions marks and two-width characters being 1-width spaces. I've also tried using a resource pack, and when I try to activate the pack and it has the same effect. Any ideas?
I have been searching the web thoroughly for few days, and I failed to find any documentation of the commands for blocks from other mods when connecting them to the network with an Adapter block. Is there a single repository with external mods' drivers, or are there multiple different ones or do I have to go to the code and find them out for myself? So far i've only found ones that were supported by openComponents back in the day, but couldnt find any docs on Applied Energistics whatsoever. Any kind of help would be appreciated.