Search the Community
Showing results for tags 'messaging'.
Ever find setting up a network of computers to be a hassle? Too much distance between them? Perhaps you want to secure your communications against would-be hackers on the server, or be able to communicate with your friends/computers on another server, for that matter. Introducing MCMessaging! A full-blown solution to sending messages to other OpenComputers (ComputerCraft coming soon) over the current internet. Why reinvent the wheel with these silly networks when we already have a massive infrastructure spanning outside of the game? Stop dealing with the knitty-gritty details
So, I've successfully sent a message to my friends computer. The problem is, it's just not very practical. We don't feel like going into the lua interpreter and typing things like =event.pull("modem") just to receive a message. I also don't like having to open the modem every time I get on the computer to send a message. Is there any way I could make this whole process more user friendly? Any help would be great.