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Compu

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Posts posted by Compu

  1. On 6/13/2022 at 12:14 AM, GeorgeDavis said:

    Hi, I downloaded the program and tried to use it for the reactor. and I want to ask if Minecraft 1.19 2022 is released, can I use it?

    this program requires opencomputers

  2. On 5/30/2022 at 4:07 PM, XyFreak said:

    Hey,

    sorry for the radio silence - at some point i stopped getting notifications when someone posts here :(

    I have just pushed an update that should fix a lot of issues with 1.12.2 (better late than never). It also fixes a bug that messed with the calibration itself (it should actually be accurate now).

     

    Now to answer some questions ;)

    It is not possible to have the GUI displayed on multiple monitors. Output only works to one monitor. I also can't hack that in reliably because there's not enough in-game CPU cycles to draw the GUI twice without flickering and run the controller.

    The "ERROR" message almost always means that your reactor is overheating during calibration (check your piping) or that your turbine goes overspeed. Please check the guide on what the program expects your turbine to be capable of.

     

    @CompuRight now the controller is suspending by disengaging the coild and shutting it down. Are you saying the small loss in speed over time is completely negated by setting the flow rate to 0 instead? o.O

    no no i'm saying the change would actually make sure the physical turbines does the spinning animation, when it's shut off it stops doing the spinning animation, it stays spinning but it just doesn't do the animation

    basically instead of disengaging the coil and shutting it down disengage the coil and set the maximum flow rate to 0

    however the system monitoring the speed of turbines and kicking them off once they get below a certain speed instead of waiting for them to be needed before it does the kick off would be nice

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