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leish0chiW1

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  1. a big thank you for your help (we never say it enough ) this code may not have been the best code to begin coding especially on opencomputer. but the fact of going from CC to OC and seeing the code does not work, it made me want to continue and to interest me a little more. without your help I would not have advanced to the point where I am, I still have progress to make but as we say Rome was not done in 1 day
  2. I do not have an error message this time but a display bug after a few minutes attached a screen moreover, when I use the color chart, all the colors are correctly displayed when I do not use the array and I add true "my.setBackground (colors.white, true)" all colors are replaced with gray, white and black
  3. Once again I thank you for the colors API, set if I do not use "true [example mon.setBackground (colors.black)]" nothing is displayed, black screen. however, if I use "true [example mon.setBackground (colors.black, true)]" all colors are either gray, black or white (for the test I use full tier 3) otherwise as I said above, before going to sleep I made many tests and I save over the main code and that's part of the test. for the party "touch" actually it is for the touch it's a code that I found on the forum and that I applied to the code the program launches but after th
  4. here is the new code on the other hand I spent the evening to test and I ended up doing a ball ... under the effect of fatigue I save over the main code and remove the test code with all changes who goes with it ... so I do not really know what I did on this one compared to the other. I also tried to change the order this morning after reading your answer, but I'm coming from a mistake local API = require("buttonAPI") -- On appelle l'API "buttonAPI" local component = require("component") -- On appelle l'API "component" local term = require("term") -- On appelle l'API
  5. Hey, Thank you for your help CptMercury I did as said use "local", however I had to miss somewhere because I have as error "line 72: attempt to call global 'checkMod' local function autoMenu() API.clearTable() API.setTable("Automatic", autoMode, "", 3, 13, 6, 6) API.setTable("Manual", manualMode, "", 15, 25, 6, 6) if steamReactor then API.setTable("Reactor", reactorMenu, "", 5, 18, 19, 19) API.setTable("Turbine", turbineMenu, "", 22, 35, 19, 19) end API.screen() checkMode() <-- on this line menuMode() end
  6. Greeting, First of all please forgive my English because I use a translator And thank you for any help and code optimization I'm currently playing on the Modpack Project Ozone 3 and unlike 2, the modpack uses Opencomputers instead of Computercraft. The problem that I currently encounter after countless error display and almost three sleepless nights (I specify that I am not a programmer, any time I tinker a little). On Project Ozone 2 I used a Direwolf20 program code to manage my Big Reactor with computercraft, naturally I wanted to do the same by posting the code as it was
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