Hello! Been coding a bit with Lua for quite some time and am currently creating a program that allows for customization if the user sees fit with the use of changeable variables and the use of the "load()" method. I've used load() in the past however it seems that when using load() to define a variable as a component, the function that is created from the load() seems to not recognize the "component" variable that I declared earlier within the code.
Here's the snippet from my program:
local objTesseract = "tile_thermalexpansion_ender_tesseract_name"
local objBuffer = "bc_pipe"