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takaqod last won the day on January 19 2016

takaqod had the most liked content!

About takaqod

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    Junior Member
  1. Thanks for the reply . I'll check it for fun!
  2. Hey, Where can we find your compiler? (there is no link in the post, i'm not crazy right?) I'm not really interested about writing real programs in brainfuck langage but i'm curious about how you've done the compiler.
  3. It seems that we have to remove and put back the hard drive and switch off/on the computer in game to force OC to save/reload files. I can't figure out a better way and i'm interested for better solutions to do so too.
  4. thanks, that's help me. i'll test Atom on windows and see if it suits me.
  5. Hi, Just to advise, you should indent your code, it's much easier to detect bugs. This is what I found : you have 2 variables called 'AdresseGp' When the 'coreUp()' function is executed, the local 'AdresseGp' of the function is used. But when you access it out of the function, this is the local 'AdresseGp' of the program scope. So i propose you to rewrite your function like this: function coreUp(_AdresseGp) for adresse, typName in hardware.list() do if typName == "mfsu" then _AdresseGp["EVerbunden"] = _AdresseGp["EVerbunden"] + 1 _AdresseG
  6. Hi, I want to start coding some programs in OC but i'm facing questions i would like to solve before really writing. 1) IDE I usually write in NotePad++ for simple Lua programs, but i'm thinking, there must be a better way to do it for code completion, etc. I already checked this wiki but i want to see your personal opinions and reasons. 2) Project Management I chose to use Git/GitHub for source management and i wish to have one repo for each libraries, programs, etc. In this way, i could easily have independent releases, and this will force me to thinking in modular and reusable manner. Bu
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