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jhagrid77

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Posts posted by jhagrid77

  1. 9 minutes ago, Molinko said:

    I've been meaning to write quarry program myself for way too long.. 

    Q: why mine material with different tools?

    Well, there is Cobwebs, planks/logs, and ores/stone/obsidian so I figured different tools would be needed to mine them all.

  2. Description:

     I would like a quarry that can be given variable sizes for: Length, Width, and Height. I would of course like it to return to original position when inventory is full and when it needs to be refueled (unless there is a way for it to burn planks and coal for fuel), and can switch between three tools depending on the block (I want to use this program to mine an area that has cobwebs, stone, obsidian, ores, planks, and logs if that information is needed).

     

    Function:

    To mine in a specified area.

     

    Features requested:

    1. Variable sizes which can be specified.

    2. Will return to starting position when inventory is full or needs to be refueled (whichever comes first).

         a. (If possible) Burn coal/planks if possible (requires an upgrade if I'm correct).

    3. Switch between multiple tools for different blocks.

     

    Deadline:

      ASAP really. I'm not too picky.

     

    Additional Information:

      Simply ask me if you have other questions

     

    Thank you in advance!

     
  3. Step 1: Since you already have your hardware this is good.
    Step 2: Aquire the OpenOS Floppy Disk.
    Step 3: Put both into either a computer or hook up a Disk Drive up to the side the server is attached to (or add a Disk Driver Server) and insert the floppy into it.

    Step 4: Start the computer/server and install OpenOS.

    Step 5: You should have OpenOS installed onto the HDD and can now remove the floppy.

    I hope this helped you if not please let me know and I will try my best to make it more understandable.

  4. If one would like, the code I have allows for 2 or more keypads to be used, the only difference is that you cannot have the special characters as it will only appear on the first keypad (unless you of course label each and then make the adjustments from there.

  5. Well set up the keypad script for my friend on a server, it's possible to replace the door controller for either a Redstone I/O or Redstone Card. I can post the script here if anyone would like. Also to get back through you need another keypad since the script only supports one with the Custom Numbers and such, you have to make it the original numbers and such.

  6. Sorry to keep bothering you, however, I have two final questions for you and your program.

     

    1. What is the most "optimised" minimal setup this would work on? I'm thinking T2 since it needs a Wireless card, however, I'm not sure.

     

    2. Am I allowed to use this for a kind of "Security Company" on a server I play on?

     

    Thank you for responding.

  7. Sorry, it was really late last night when I wrote that. After looking on the Server System's screen, I see the information, however, I don't think I exactly understand it. What is the long string of data for? The UUID of the card? Then what about the numbers following it?

    Sorry about all the confusion I caused last night, and perhaps just now. Thank you for helping me out however.

  8. Okay, after screwing around with your program, I thought of something. What if there was a log that was kept on the "Door" system, but unlike the output that is shown, it's a file that can be sent over the port other computers so that you (or whoever is Head Chief of Security) can read it on their own time.There should actually be two files in my opinion. One that is all successful attempts and one that is all failed. Both should be the same of course, showing the name of the player, the name of the card, the "password" on the card, and finally if it was locked when written or not.

    I made a little program thinking about it: http://pastebin.com/4pqh0L7J

     

    The problem is the fact that the data is everywhere. If you could figure out a way to fix it and incorporate it, I would be thankful.

  9. Thank you for this wonderful script, I was going to do something like this till I saw it. Got disappointed xD, but when I looked through the code it's amazing. I'd like to recommend something, though. I'd like an area where the owner could change the security code written, maybe others would to?

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