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Michiyo

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Posts posted by Michiyo

  1. Your webserver likely blocks requests that don't have user agent headers (This is common with servers running mod_security on Apache, or... whatever the equivalent setup on NGINX is.)
    I just checked wget.lua and it in fact does not send any user_agent header with the request. 

  2. 22 minutes ago, AKASGaming said:

    what is 'os_door' ?

    I keep trying to run the pastbin for the door security but I keep getting this message saying that the os_door is not there

    Minecraft 1.12.png

    os_door is the old name of the door controller component, it was renamed in the port to 1.10+ and this script hasn't been updated to match.  Change all instances of `os_door` to `os_doorcontroller` to resolve.

  3. The door controller has to be touching the door, but it can be camouflaged, just click the block with any solid non tile entity block.

     

    Edit:Or... it should I just noticed an issue saying this was broken in the 1.12 port as well...

  4. That's not what is meant by the "Address"  you need the component address of the OC interface block, you can get this by using an OC Analyzer on the SGCraft interface, and then open chat and click the long UUID Address reported there, or you can run `components` at the computer shell, and copy the address by hand.

  5. 3 minutes ago, XyFreak said:

    Oh so you have to approve posts before they trigger notifications? THAT explains a LOT. Thanks for letting me know :)

    I have to approve posts from members with less than X (Liz edit: that's currently set at 1)  number of posts.  After they reach the minimum their posts don't need approval, and until they are approved they don't show up in the thread at all.

  6. Just now, XyFreak said:

    Sorry for reacting to your post just now. I just got notified about it and as you can see, a lot was going on.

    brgcctrl is already telling you what's wrong: You need to supply the reactors address or at least a partial address (read 3 or more characters of the address). Also the API issues we've been discussing here are propably responsible for your reactor not being (properly) calibrated so please wait a while longer until zeros fix is up on curse.

    That's my fault.. I could have sworn I approved this post when it was posted, and it was sitting in my queue as seen.  I noticed it when I went back and read a few pages of the thread.

  7. 5 hours ago, The Simon said:

    Dude, the reason it won't connect is because you don't have Project Red - Compat installed. There is unfortunately no version for Minecraft 1.10.2 yet. You could make a analog redstone converter for the different colors, so if there is a redstone signal strength of "1" it should toggle the white cable. Redstone strength of "2" could be orange, etc.

    No, the reason it won't connect is that the build on curse doesn't have PR Support... This has been fixed in dev builds on Jenkins, but none of those builds have been pushed to curse. http://ci.cil.li/job/OpenComputers-dev-MC1.10/lastSuccessfulBuild/artifact/build/libs/OpenComputers-MC1.10.2-1.6.2.122-dev.jar try that, it should work.

     

    (Also sorry for the delay in replying to your post OP... I've been super busy with work)

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