Jump to content
  • Sky
  • Blueberry
  • Slate
  • Blackcurrant
  • Watermelon
  • Strawberry
  • Orange
  • Banana
  • Apple
  • Emerald
  • Chocolate
  • Charcoal

rougeminner

Members
  • Content Count

    86
  • Joined

  • Last visited

Everything posted by rougeminner

  1. I have finished this request roughly halfway, although I was wondering if your server used a currency accessible by Open Computers. If so I could integrate that as a part of the program's scope. However if it does not, you will manually have to enable and disable outputs once you receive payment or lack there of. If you do have a "digital" currency in place, please let me know which mod it is based on so that I can integrate it properly, if not I will continue developing this as a semi-automated system. Additionally... how big is this network?
  2. Using this would be far easier than making my own just to run simple programs! This is very intriguing, I will take a look at it when I finish my current project, a clever Window Management system for Open Computers would be some help on the user side of things!
  3. LiEwYe is correct on this one, you would have to modify, or create, a new shell for OpenOS. If you were trying to prevent modification, that would have to be done by editing the "edit" function in /bin. As far as colour for file extensions goes, I believe that is define in /home/.shrc.
  4. I've been gradually working my way up to implementing a service capable of in-game web-browsing with a form of HTML and style-sheets, possibly with remote-execution. However some other projects took precedence over this project such as GERT-Ocranet (although life got in the way and I wasn't able to contribute as much as I would've liked) and a few others. Did you mean in-game web-browsing or did you mean internet web-browsing? If so, I do not believe it would be worth while to implement an internet browser within OC that is capable of this because it would traumatically slow and possibly
  5. I can try to lend you a hand. However I'm not sure how much help I can be. Can you give me some information about your install environment and what arch you're trying to install the program with? The install should be done on a floppy drive from the looks of things, as well as make sure you have all the files form the github installed.
  6. This is one of the more interesting projects I have seen around. I will be sure to give it a closer look when I return from my business trip! It is an interesting idea that could allow for much larger, more advanced programs to be developed and released. I would be very interested in the further development and possible community evolution of this project!
  7. Oh this list is going to be very helpful. I will have to go find and unify most of my ports so that I can put some of my programs onto this list.
  8. This has given me some ideas for a project I have been working on here lately. I wonder how well our code would run on the same network... chances are there'd be many... many... routing issues. Lol. I'm very curious as to how this might turn out, it looks promising so far; I wish you the best of luck! I'll check back in on update!
  9. If I am not wrong, the Apple IIe used this processor. Someone better make an Apple OS!!!!
  10. ARM has been picked back up and taken over by someone with more know how then me, Solra is back at it again. with 2 releases it is mostly stable and running some lua code.
  11. how would one use your makeFile to compile there own .s file into a rom file.
  12. so how would i set up your make file to compile my own rom folder?
  13. this looks like a good idea, i hope you are able to continue your work on it, i would like to see it once its finished
  14. theres nothing special i should have to do to get this jar to launch is there? no specific version of java or arguments that need to be run with it?
  15. maybe im missing something here, the only jars i see are the OpenComputers-ARM-MC1.7.10-0.0a3.jar one, lua52.elf and source.tar and tar.gz
  16. yeah, i guess your right, thanks for fixing the link. cant wait to sit down and test it out. i learn best with a program similar to that one because its just easier to do. theres not as many stops to make to reach your destination. thanks again
  17. Thanks, that saved me ALOT of time. also like i said, i knew i was going to miss something . this is the kinda tool that i learn most with. it gives a read out of what my last line of code did (at least from my understanding of the pics you sent earlier). i didnt even see the releases page. my bad thanks for telling me before i started the eclipse program again. i know its part of java but i simply hate that program. P.S. Your First Github link is broken. gives me luke squidwalker or whatever that dude is followed by 404
  18. wow, bad luck comes a dime a dozen these days huh. (not going to go into detail for reason). I'm gonna ask this question then when i am not 12 hours past the time i should have fallen asleep i will comeback and find that i missed a post explaining it all, but i am going to ask anyway. what program are you using to build the simulator. i have access to the files from you git post but either I'm missing something or (i PRAY not) i assume your using eclipse?
  19. yup, looks good to me thanks for the link. i am going to read up on that and read up a bit on the mod as well, at least more then i already have if i just want to print to the screen do i have to go through all the trouble of loading the GPU or can i do it the simple way. by loading numbers into registers and my string into a register then calling a Software interrupt? or will this not work in OC
  20. HAHAHAHAHHAHAHAHA, i was getting ready to say it still wasn't working. i didn't realize it wasn't supposed to put anything on the screen its supposed to write it to the logs. i derped my bad. IT WORKED! would you recommend anywhere for me to learn c?
  21. second question. where did you learn how to do all this? if you don't mind me asking
  22. ok, it looks like it would be in the best interest for me to stop asking for help so you can work on getting 0.0a3 out so that these problems can stop. and i don't know anything about a what ever undefined error i am getting. i am going to look and see if i can find anything in the code that immediately smacks me in the face. it wouldn't matter the components i am using would it. if it would i am running a t3 case, t3 processor , t3 GPU, t3 case, 2x t3 Hdd's, and 2x t3.5 memory cards
  23. ok, so i was able to learn about the problem and a way to set the endianness of the file by changing 0x05 from 1 to 2. so how do i fix your file? is it in the ld files?
  24. ok, so that fixed the error where it crashed entities in the world, for some reason. getting further. i have been tinkering with it and when i get to my destination i will do some research on what i big-endian ARM ELF file is and why its complaining about it not being executable. i want to try to figure this one out before i come crawling back asking for help. i think this is a simple error
  25. yes sirry' it worked tetris.rom is taking up exactly 4093 bytes on my Drive. no more no less. any ideas why echo did that?
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use and Privacy Policy.