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Krutoy242

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  • Content Count

    31
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  1. Like
    Krutoy242 got a reaction from Fingercomp in MagicaVoxel .vox converter for print3d   
    Sorry for my English, im just Russian.
     
    http://codepen.io/Krutoy242/full/xGOgJG/
     
    This converter allows you to open .vox files from awesome MagicaVoxel program and convert them to format for print3d program.
     

     
     
    Usage
    Download and open MagicaVoxel. Make model of your dreams. Save it.

      Open file in my converter written on JavaScript, and it will instantly generate chunks from model and show result, ready to copy-past in OC file for printing. Converter have options:
    Split to states will split your model in two by X coordinate (to right), if it will be more then 16 voxels length, and will make second state from this model. Use this to make two-stated prints, like buttons of trapdoors. Label, tooltip, redstone, button mode and light level just add this fields to model. You can determine textures and tint colors in table for each color, used in MagicaVoxel. Program slightly optimized, but sometime human brain can make model with 2-3 less chunks.
    Result in minecraft:

     
    Please, write here if you want some additional features or if you found bugs.
  2. Like
    Krutoy242 got a reaction from xesh in MagicaVoxel .vox converter for print3d   
    Sorry for my English, im just Russian.
     
    http://codepen.io/Krutoy242/full/xGOgJG/
     
    This converter allows you to open .vox files from awesome MagicaVoxel program and convert them to format for print3d program.
     

     
     
    Usage
    Download and open MagicaVoxel. Make model of your dreams. Save it.

      Open file in my converter written on JavaScript, and it will instantly generate chunks from model and show result, ready to copy-past in OC file for printing. Converter have options:
    Split to states will split your model in two by X coordinate (to right), if it will be more then 16 voxels length, and will make second state from this model. Use this to make two-stated prints, like buttons of trapdoors. Label, tooltip, redstone, button mode and light level just add this fields to model. You can determine textures and tint colors in table for each color, used in MagicaVoxel. Program slightly optimized, but sometime human brain can make model with 2-3 less chunks.
    Result in minecraft:

     
    Please, write here if you want some additional features or if you found bugs.
  3. Upvote
    Krutoy242 reacted to EliteClubSessions in MineOS, operating system   
    MineOS is a GUI based operating system for the OpenComputers Minecraft mod. It has extensive customisation abilities as well as an app market to publish your creations among the OS community. For developers there is wonderful illustrated wiki with lots of code examples. List of main features:
    Multitasking Double buffered graphical user interface Language packs and software localization Multiple user profiles with password authentication Own EEPROM firmware with boot volume choose/format/rename features and Internet Recovery mode File sharing over the local network via modems Client connections to real FTP servers An internal IDE with syntax highlighting and debugger Integrated application and library App Market with the ability to publish your own scripts and programs for every MineOS user Error reporting system with the possibility to send information to developers Animations, wallpapers, screensavers, color schemes and huge customization possibilities Open source system API and detailed documentation How to install?
    The easiest way is to use default OpenOS wget script. Insert an OpenOS floppy disk to computer, insert an Internet Card, turn computer on and type the following command to install MineOS. You can use middle mouse button or insert key to paste it from cliboard:
    wget -f https://raw.githubusercontent.com/IgorTimofeev/MineOS/master/Installer/BIOS.lua /tmp/bios.lua && flash -q /tmp/bios.lua && reboot System requirements:
    OpenOS installed on Tier 3 HDD Internet Card Tier 3 GPU 2x Tier 3 RAM Tier 3 CPU Wiki:
    https://github.com/IgorTimofeev/MineOS/wiki
  4. Upvote
    Krutoy242 reacted to Daraketh in Applied Energistics 2 using OC as an advanced import/export system   
    UPDATE: I finally got a test program working. See post below if interested. Going to leave this here as I make changes/improve the functionality, any pointers or suggestions are still more then welcome!

     

    Description:

      My friend and I are trying to get our OC computer to move items from an Applied Energistics 2 ME system into a chest (by any means)

     

    Function:

      I would like functionality that allows me to transfer items from my ME system into a chest, either through the export bus, or directly through a controller (if possible), or even using a robot, literally any means is great.

     

    Deadline:

      No deadline, would mostly just love some help.

     

    Additional Information:

      We've made preliminary attempts with ExportIntoSlot and various other methods on both the ME controller and the ME export bus. We've been using the github appeng intergration code as a reference from HERE to try achieve this, but have only had problems thus far. The greatest success so far is getting an export bus to return false with exportBus.exportIntoSlot(i,1) returning as false.

     

    I have previously managed to use a ComputerCraft turtle to do exactly this (I think using openPeripheral?), though this was with Applied Energistics 1.

     

    Thank you in advance!

     

    PS: If anyone is interested in having a crack, I can link some resources we've found that supposedly work, but none of the example code (or our various modifications to said example code) has worked thus far. I admit we're probably doing it wrong, any insight is great.

     

    PPS: Decided to include them anyways, see below if you're interested.

     

    https://github.com/MightyPirates/OpenComputers/tree/master-MC1.7.10/src/main/scala/li/cil/oc/integration/appeng

    http://oc.cil.li/index.php?/topic/411-extracting-items-from-me-network-applied-energetics/

    http://oc.cil.li/index.php?/topic/481-ae-item-management-puzzle-whats-the-best-way-to-do-this/

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