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asie

Members
  • Content Count

    24
  • Joined

  • Last visited

  • Days Won

    18

Reputation Activity

  1. Upvote
    asie got a reaction from kcinnaJlol in Introducing "Lunatic"   
    No spoiler in the title. Just watch the video.
    EDIT: Apparently someone's ComputerCraft fork is more findable on Google than the original OpenComputers repository, so here's the official source code: https://github.com/asiekierka/lunatic86
     
     
  2. Upvote
    asie got a reaction from Izaya in OC-Staging - unofficial experiments with major internal changes   
    Hey! I'm asie, and while I'm not an official certified OpenComputers developer, I contribute to the project from time to time. However, for a long time, I've had some types of patches in the pipeline that couldn't quite reach the upstream - fixes and changes like:
    a screen renderer rewrite, with major performance boosts; updates to JNLua and LuaJ, fixing bugs and significantly improving performance; Lua 5.4.0 support. For the purpose of testing these changes as a way to see if they are ready for mass adoption, I've created a fork of OpenComputers called OC-Staging. It is available right here to download. The more people give their feedback (even if it's as simple as "I've ran it on my server, no problems found!"), the sooner we can bring those changes and improvements to upstream - and also, free resources to working on more exciting changes!
    To give feedback, please post in the feedback thread or report bugs on the issue tracker. You can also find me on the #oc IRC on EsperNet.
  3. Upvote
    asie got a reaction from Vexatos in OC-Staging (unofficial, experimental OpenComputers fork) Feedback Thread   
    A while back, I've quietly released an unofficial, experimental OpenComputers fork called OC-Staging, available here. The key features as of writing include:
    Optimized GPU rendering code, providing up to 2x better performance (in terms of frame rendering time), LuaJ and JNLua bugfixes and updates, Native Lua performance improvements, Lua 5.4 support! (currently on lua-5.4.0-beta) This is the feedback thread for this fork, as input is sought before merging the changes back into OpenComputers due to their potentially invasive nature (for bug reports, please use the issue tracker).
  4. Upvote
    asie got a reaction from Vexatos in OC-Staging - unofficial experiments with major internal changes   
    Hey! I'm asie, and while I'm not an official certified OpenComputers developer, I contribute to the project from time to time. However, for a long time, I've had some types of patches in the pipeline that couldn't quite reach the upstream - fixes and changes like:
    a screen renderer rewrite, with major performance boosts; updates to JNLua and LuaJ, fixing bugs and significantly improving performance; Lua 5.4.0 support. For the purpose of testing these changes as a way to see if they are ready for mass adoption, I've created a fork of OpenComputers called OC-Staging. It is available right here to download. The more people give their feedback (even if it's as simple as "I've ran it on my server, no problems found!"), the sooner we can bring those changes and improvements to upstream - and also, free resources to working on more exciting changes!
    To give feedback, please post in the feedback thread or report bugs on the issue tracker. You can also find me on the #oc IRC on EsperNet.
  5. Like
    asie got a reaction from akbar23879 in Introducing "Lunatic"   
    No spoiler in the title. Just watch the video.
    EDIT: Apparently someone's ComputerCraft fork is more findable on Google than the original OpenComputers repository, so here's the official source code: https://github.com/asiekierka/lunatic86
     
     
  6. Upvote
    asie got a reaction from Nickademus420 in Introducing "Lunatic"   
    No spoiler in the title. Just watch the video.
    EDIT: Apparently someone's ComputerCraft fork is more findable on Google than the original OpenComputers repository, so here's the official source code: https://github.com/asiekierka/lunatic86
     
     
  7. Upvote
    asie got a reaction from Adorable-Catgirl in Introducing "Lunatic"   
    No spoiler in the title. Just watch the video.
    EDIT: Apparently someone's ComputerCraft fork is more findable on Google than the original OpenComputers repository, so here's the official source code: https://github.com/asiekierka/lunatic86
     
     
  8. Upvote
    asie got a reaction from Hakz_Studios in Introducing "Lunatic"   
    The optimization patches in OpenComputers's repository are not yet merged into mainline, but you can install lunatic86 regardless! (Just with worse performance.)
    $ oppm install lunatic86 $ lunatic86 -h  
  9. Like
    asie got a reaction from Hakz_Studios in Introducing "Lunatic"   
    No spoiler in the title. Just watch the video.
    EDIT: Apparently someone's ComputerCraft fork is more findable on Google than the original OpenComputers repository, so here's the official source code: https://github.com/asiekierka/lunatic86
     
     
  10. Like
    asie got a reaction from Fingercomp in Nadeshicodec - 320x200 OC video encoder   
    https://github.com/asiekierka/opencomputers-hires-video-prototype/
    Apologies for scarce documentation, it's a bit of a project dump. It has a GUI, however. Feel free to fork and clean it up with the terms of the license in mind.
  11. Like
    asie got a reaction from Toskin in Introducing "Lunatic"   
    No spoiler in the title. Just watch the video.
    EDIT: Apparently someone's ComputerCraft fork is more findable on Google than the original OpenComputers repository, so here's the official source code: https://github.com/asiekierka/lunatic86
     
     
  12. Upvote
    asie got a reaction from Elektron72 in Introducing "Lunatic"   
    No spoiler in the title. Just watch the video.
    EDIT: Apparently someone's ComputerCraft fork is more findable on Google than the original OpenComputers repository, so here's the official source code: https://github.com/asiekierka/lunatic86
     
     
  13. Like
    asie got a reaction from Vexatos in Introducing "Lunatic"   
    No spoiler in the title. Just watch the video.
    EDIT: Apparently someone's ComputerCraft fork is more findable on Google than the original OpenComputers repository, so here's the official source code: https://github.com/asiekierka/lunatic86
     
     
  14. Like
    asie got a reaction from Fingercomp in Introducing "Lunatic"   
    No spoiler in the title. Just watch the video.
    EDIT: Apparently someone's ComputerCraft fork is more findable on Google than the original OpenComputers repository, so here's the official source code: https://github.com/asiekierka/lunatic86
     
     
  15. Upvote
    asie got a reaction from Molinko in Introducing "Lunatic"   
    No spoiler in the title. Just watch the video.
    EDIT: Apparently someone's ComputerCraft fork is more findable on Google than the original OpenComputers repository, so here's the official source code: https://github.com/asiekierka/lunatic86
     
     
  16. Like
    asie got a reaction from Fingercomp in pngview - High-resolution .PNG viewer in OpenComputers   
    Those of you who have followed my OpenComputers work might be aware of CTIF, my high-quality image converter for OpenComputers. However, it has always required an external converter to pre-process image files. Others may be aware of greaser's ocpng, an utility-turned-library for displaying regular PNG files without pre-processing - however, that capped out at 160x50 as it only used low-resolution characters.
    However, I am proud to present pngview - a .PNG viewer right in OpenComputers, based off greaser's ocpng library but capable of displaying images at up to 320x200. Unfortunately, it does not display images as well as CTIF - it has far more severe limitations related to being a simple Lua script that, as such, cannot perform calculations that complex. In particular, it handles slowly changing gradients a lot worse and is incapable of finding additional colors to supplement the image's palette the way CTIF does.

    Comparison: the top image is viewed via pngview, the bottom image is rendered via CTIF.
    Known issues:
    Currently, it only works on Tier 3, as the palette calculation process relies primarily on the 240 RGB colors exclusive to it. It does not perform any image scaling, so ~320x200 is the maximum image size (on Tier 3). Downloads:
    pngview is part of a Lua script collection called octagon.
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