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Popular Content
Showing content with the highest reputation since 01/23/19 in all areas
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What is STEM? Did you ever want to have a linked card, but without this pair-to-pair limitations? Well, you have internet card. And that is already half of the solution. The other half is to use Stem. Stem is a message transmitter for your OpenComputers devices with internet cards. Using a small OpenOS library you can use Stem to send and receive messages. Unlike the standard `modem` component, Stem-messaging uses not addresses, but `channels`. You can send messages to any channels, and you can subscribe to any number of channels to listen for messages from them.6 points
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Introducing "Lunatic"
kcinnaJlol and 4 others reacted to asie for a topic
No spoiler in the title. Just watch the video. EDIT: Apparently someone's ComputerCraft fork is more findable on Google than the original OpenComputers repository, so here's the official source code: https://github.com/asiekierka/lunatic865 points -
OpenScreens
John The Cooling Fan and 4 others reacted to its_meow for a topic
OpenScreens for Minecraft Forge 1.12 to 1.12.2 OpenScreens adds more display options for OpenComputers. Curse Link: https://minecraft.curseforge.com/projects/openscreens Holo Screens Holo screens are floating displays with adjustable size and color. Hologram projector model and texture by ZefTheFox Right clicking a holo screen with a dye will change the background color. Right clicking the sides with an empty hand while crou5 points -
Platformer game on OpenComputers
Fingercomp and 3 others reacted to Zen1th for a topic
This is a working clone of Super Mario Bros. (with some missing features ). It was made thanks to the VRAM buffers feature (only available in experimental builds), the game runs quite smoothly and uses the Computronics Sound Card to play music on the same computer. It loads sprites from .bmp files, levels from Tiled (a free level editor) .json file and music is in some custom format that can be converted from MIDI files. This makes the game quite easily moddable. Source code4 points -
Program and library for building GPS network. https://github.com/DOOBW/OC-GPS Download: wget https://raw.githubusercontent.com/DOOBW/OC-GPS/master/usr/bin/gps.lua /bin/gps.lua wget https://raw.githubusercontent.com/DOOBW/OC-GPS/master/usr/lib/gps.lua /lib/gps.lua The functionality is the same as in the ComputerCraft. Additional command "flash" allows to upload firmware to EEPROM. When the coordinates are precisely determined, when flashing the position of the microcontroller can be omitted - at the first start it will determine its position from neighboring sate4 points
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I present you a program for a robot that allows you to mine ore without going down into the caves. Robot, using a geolyzer, can find and mine ore. All features are not yet implemented, so I ask you to test and inform me about a bugs. Requirements: Computer case (tier II or III) Inventory Upgrade (more the better) Inventory Controller Upgrade Hard Disk Drive EEPROM with Lua BIOS Geolyzer RAM (tier I or higher) CPU (any) Hover Upgrade (tier I) Diamond pickaxe or equivalent tool Optional: Crafting3 points
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Ever needed real-world time in OpenComputers? I did today, so I did something about it. realtime realtime is a set of libraries and protocols designed to let you synchronise your computers with the real world, and includes: The realtime library, for taking and keeping time. The realtime-sync daemon, for synchronising your realtime library with the real world The realtime-relay daemon, for synchronising your realtime across the local network. All of these can be downloaded via oppm, or from the Minitel GitHub repository. Additionally, all of these come w3 points
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Features: FlatScreen Panel frameless screen which can be configured to be "rotated/tilted" on the x/y axis and can render transparent (they work as normal Screens, Touchinput will be improved in the final release) CardDock external housing for OpenComputer Cards which can be bound to any machine in the Network Cases additional Tier3 computer cases from ZefTheFox Download on curseForge for Minecraft 1.12.2 https://minecraft.curseforge.com/projects/ocdevices3 points
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Fuchas, a powerful operating system
Adorable-Catgirl and one other reacted to Zen1th for a topic
Fuchas One of the best OSes (as said by me) Fuchas in a Nutshell Fuchas is revolutionnary in that it uses drivers instead of component access and support UAC (with separate permissions!) ! It's the end of the era where the program needs to maintain integration with different components, the OS now does it! The driver library will try automatically choosing the best driver, but it can be configured by user. Meaning programs adapt to components with no effort (e.g. Computronics cards) A feature of Fuchas is security. If you do not trust a program, you can control permissions. Each2 points -
Hey! I'm asie, and while I'm not an official certified OpenComputers developer, I contribute to the project from time to time. However, for a long time, I've had some types of patches in the pipeline that couldn't quite reach the upstream - fixes and changes like: a screen renderer rewrite, with major performance boosts; updates to JNLua and LuaJ, fixing bugs and significantly improving performance; Lua 5.4.0 support. For the purpose of testing these changes as a way to see if they are ready for mass adoption, I've created a fork of OpenComputers called OC-Staging. It2 points
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Minitel Minitel is a simple, efficient networking protocol implementing layers 3, 4 and 5 of the OSI model. It supports automatic configuration and routing over large and small networks. Currently supported platforms include OpenOS, KittenOS NEO (via this package), and embedded devices. Features include: Flood routing with route caching Reliable packet delivery Packet segmentation Ordered delivery Bidirectional, ordered, reliable streams Installation instructions and API documentation can be found in the Github repo, though they can be summa2 points
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MineOS, operating system
AetherNet and one other reacted to EliteClubSessions for a topic
MineOS is a GUI based operating system for the OpenComputers Minecraft mod. It has extensive customisation abilities as well as an app market to publish your creations among the OS community. For developers there is wonderful illustrated wiki with lots of code examples. List of main features: Multitasking Double buffered graphical user interface Language packs and software localization Multiple user profiles with password authentication Own EEPROM firmware with boot volume choose/format/rename features and Internet Recovery mode File sharing over the local n2 points -
BIG UPDATE! I've worked out some updates and a new visual editor for the gui system. To use the gui just download http://pastebin.com/Dfgc6z0T to a computer as /lib/gui.lua and try your best. If you don't want to fight with the placing of elements on the screen, then you want to use the visual editor. It's alpha state, but i hope it will make no errors. The editor will create a full lua code as frame work for your own program in resolution 80x25 like for a tier 2 screen. But you need a tier 3 screen to use the editor it self. The program you can run then on a ti2 points
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OpenSolidState
Totoro and one other reacted to Adorable-Catgirl for a topic
OpenSolidState for Minecraft 1.12.2 ____________________________________________________ Source Code and builds can be found on Github. Note: Requires Forgelin. General Purpose (E)EPROMs? Have you ever wanted fast storage? How about wanting to boot PsychOS 2 on a uC? Well, now you can! There are two main variants: The card and the drive. The Card! The Drive! Tiers: Tier 1 - Manually erased EPROM, erased with the assembler. 64KiB Tier 2 - Electronically erased! Still 64KiB Tier 3 - Bigger E2 points -
[WIP] NetCoin, a fully working cryptocurrency made for OpenComputers
kcinnaJlol and one other reacted to Juanan76 for a topic
What's Netcoin? NetCoin is a cryptocurrency designed for OpenComputers, a Minecraft mod that adds computers in the game. It follows Bitcoin's original philosophy: a completely decentralized network of nodes, each one maintaining a ledger with everyone's transactions, grouped into blocks that miners need to create solving the proof-of-work (PoW). What's the crypto behind it? It uses Elliptic Curve Digital Signature Algorithm (ECDSA) to sign transactions and SHA-256 as a PoW. Cryptographic functions are not implemented by software, but OpenComputers provides a component (Data Card) that provide2 points -
Hi all! I mentioned this in IRC but realized I should probably post it here as well. I made a new architecture that runs WebAssembly. It’s available here on CurseForge.2 points
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uncpio - A simple CPIO extraction utility
Fingercomp and one other reacted to Adorable-Catgirl for a topic
uncpio is a rather simple binary CPIO extractor (File begins with 0x71C7 or 0xC771, made with cpio -oHbin). To acquire uncpio, run pastebin get YbrVjRwa /bin/uncpio.lua To use, make the directory you'll be extracting your CPIO archive to, cd into it, then run uncpio path/to/your/file.cpio And it will extract to the current directory. Currently only works in OpenOS, as far as I know.2 points -
IRC library
AetherNet and one other reacted to Fingercomp for a topic
There was no IRC library for OpenComputers, so I've made one. Here's a demo bot that uses it: local com = require("component") local event = require("event") local thread = require("thread") local gpu = com.gpu local irc = require("irc") local events = irc.events local env = setmetatable({ irc = irc, events = events, }, {__index = _G}) local client = irc.builder() :connection { host = "irc.esper.net:6667", throttling = { maxDelay = 2, maxThroughput = 5, }, } :auth { nickname = "oc-finger-irc", username = "fingercomp", realname = "OpenComput2 points -
Overview Hello there. Some of you may remember KLang. I decided that I should you know, actually work on it. Therefore, I present Triton/TritonLang. Triton is the continuation of KLang, a C++-styled programming language that compiles to Lua. I have no ETA on when it will be done as of the moment, but it is work in progress and I would possibly like to get feedback on my current project status. Hello, world! [Pseudocode] #include <io> int main() { io::info("Hello, world!"); return 0; } Advantages to Lua Headers/easily include libraries Statically and2 points
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This program enables you to make servers useful like IRL web servers. Client Minimum requirements relay network card internet card apu Server Minimum Requirements; Wireless network card Configured serverside program Put your paste code in the server program or else it will say Hello. I did this cause nobody else had and I thought it would be useful Server paste code: B7b27pc2 Browser paste code: vkL422Sz I am new to OC and this is my first program2 points
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nexDHD - SG-Craft Stargate Control Program
PixelgamerX32 and one other reacted to Nexarius for a topic
Update 3.0.0: I've added secondary screens to make your control room cooler.2 points -
GUI: extremely fast advanced interface library
Adorable-Catgirl and one other reacted to EliteClubSessions for a topic
This is an object-oriented library, the main priority of which is the maximum possible performance. It works on the double buffering concept, it has a lot of widgets, animations and custom event handlers support. All programs from the screenshots above are implemented with its help. If you want to develop a fast and beautiful program in just a few lines of code without butthurt - then this library is made for you. Detailed illustrated documentation, installation methods and tons of practical examples are available at: https://github.com/IgorTimofeev/GUI2 points -
Tank Display Program | now with energy and essentia too !
CptMercury and one other reacted to Nexarius for a topic
And just to push it over the top into the rediculous area I've doubled it again to 256! That should be enough for forever. (I even had a lot of trouble coming up with so many for testing)2 points -
MagicaVoxel .vox converter for print3d
Fingercomp and one other reacted to Krutoy242 for a topic
Sorry for my English, im just Russian. http://codepen.io/Krutoy242/full/xGOgJG/ This converter allows you to open .vox files from awesome MagicaVoxel program and convert them to format for print3d program. Usage Download and open MagicaVoxel. Make model of your dreams. Save it. Open file in my converter written on JavaScript, and it will instantly generate chunks from model and show result, ready to copy-past in OC file for printing. Converter have options: Split to states will split your model in two by X coor2 points -
KestrelOS - Safe and powerful Windows-alike OS
Nath_SoM reacted to MeltingBrain for a topic
KestrelOS GUI-based, Windows-alike, highly customizable, and safe Operating System for common pourposes What's the major GUI-based OS currently available? The amazing system created by Igor, called MineOS (I'm sure everyone by now knows about it). Igor's system is based on OpenOS, that looks like MacOS and is by itself the most amazing system released yet, with all sorts of programs and even 3D libraries which is mind blowing. So why create yet another GUI-based system? There are several reasons why I decided to take on this journey. First of all, the m1 point -
Big Reactors Grid Control
Spielepapagei reacted to XyFreak for a topic
Hey, sorry for the radio silence - at some point i stopped getting notifications when someone posts here I have just pushed an update that should fix a lot of issues with 1.12.2 (better late than never). It also fixes a bug that messed with the calibration itself (it should actually be accurate now). Now to answer some questions It is not possible to have the GUI displayed on multiple monitors. Output only works to one monitor. I also can't hack that in reliably because there's not enough in-game CPU cycles to draw the GUI twice without flickering and run the contro1 point -
Cynosure 2 - OpenComputers' most Unix-like kernel
Zen1th reacted to Ocawesome101 for a topic
In September of 2021 I started investigating what it would take to write a LuaPosix compatibility layer for the original ULOS. While it is indeed possible, ULOS's Cynosure kernel simply wasn't designed around that sort of API—it would at best have required a large amount of work and been difficult to accurately reproduce LuaPosix's behavior. There were also a few idiosyncrasies with the system as a whole, and it doesn't work on 256KB of memory, which is unfortunate. Cynosure 2 is my answer to this problem. Its features include, but are not limited to: - Fully pre-emptive multitas1 point -
Worldwide drone navigation
Kerbeeb reacted to BrisingrAerowing for a question
A relay system with multiple nodes (like Factorio Roboports) would probably work well. They could take in packages and sort them to send to other nodes.1 point -
Community Discord Server - for Minecraft Computer Mods in general
EveryOS reacted to HydroNitrogen for a topic
Admin edit: This is a project run by HydroNitrogen, the OC Staff Team do not have or exert any control over it. JOIN THE DISCORD SERVER (as of writing we have over 1100 members and are still growing!) Introduction: Hey all! A long time ago, I started an OC/CC Discord server, and it was and still is a big success. We've helped numerous people with their problems quickly, laughed together, discussed ideas and shared cat pictures with over 150 members! A not so long while ago I re-launched a new version of this OC/CC Discord with more1 point -
unrecoverable error prank
SirGeneral reacted to Log for a question
That is mighty easy. computer.pullSignal = nil1 point -
I made a visual studio code extension for opencomputers available here: https://marketplace.visualstudio.com/items?itemName=subtixx.opencomputerslua and here: https://github.com/Subtixx/vscode-oclua Images:1 point
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nexDHD - SG-Craft Stargate Control Program
UncoveredKhan09 reacted to PhoenixIO for a topic
There is a new Stargate mod AUNIS that is looking very good,. and has added in Open Computers support. I was wondering if there would be a way to port this program to work with the new mod? Curse forge: https://www.curseforge.com/minecraft/mc-mods/aunis Git hub: https://github.com/MrJake222/AUNIS/wiki1 point -
vTunnel - TCP-based Linked Card Emulator
Adorable-Catgirl reacted to Izaya for a topic
vTunnel can be used to add bridging over the internet to any existing OpenOS software that uses linked cards. Despite originally being written for Minitel, vTunnel implements a fully-functional linked card emulator and a server that will run under most unix-likes (OpenBSD is currently somewhat flaky, Linux is recommended). You can peruse the page on Github, for documentation and protocol information. Install it with oppm: oppm install vtunnel Additionally, you can read the documentation in-game with man vtunnel1 point -
good job on that, started something similar once but got distracted... thanks for sharing1 point
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portinfo - Network port database
Adorable-Catgirl reacted to Izaya for a topic
OC-ports OC-ports provides a database and library for using said database to cross-reference between protocol names and network port numbers. The database also contains the entity that registered the port(s) and, if applicable, a link to more information. API The portinfo API provides one function: portinfo.search(*query*, [*database*]) table: result The search() function takes your query - either a string or a port number - and searches the database, defaulting to the OC ports database, for your query, returning the first result as a table in the format: name1 point -
AE2 Level / Auto-crafting
Adorable-Catgirl reacted to Palagius for a topic
It is possible this was implemented elsewhere and I failed to notice it, but I did this as an exercise as exploring OpenComputers. My son and I play The 1.7.10 Pack for our sandbox fun (in survival mode though), and I wanted to see if I could easily use OpenComputers to replace the typical-and-complex nest of level emitters and crafting cards to maintain minimum amounts of certain items in the AE2 ME network. This is not terribly sophisticated, and is just "fire-and-forget" with respects to requesting the crafting operations from the ME Network. As I continue to dabble I may add in chec1 point -
OC Programs - Share programs
Molinko reacted to Adorable-Catgirl for a question
do you want to make an ass out or yourself? this is how you make an ass out of yourself. Also, what? Like, what do you mean you want people to teach you but you don't want to look at videos? If videos are a problem, then google is your friend. Lua ain't too hard to learn. also holy duck it's hard to decipher what the hell you're saying1 point -
OETF #16 - Open Extensible Firmware Interface
Adorable-Catgirl reacted to Zen1th for a topic
Open Extensible Firmware Interface v2.2 DISCLAIMER: FOR LUA ARCHITECTURE, OEFI PRESENTS LITTLE TO NO ADVANTAGES! Lua BIOSes that implements OEFI must allow using conventional booting. Note that OEFI has been made to be more architecture-independent and will support ANY architecture able to read files and CPIO (basically any architecture with basic access to component and bitwise operations). Concepts Application: Executable code booting using OEFI in the EFI1 or EFI2 format. Conventional Booting: OpenComputers default booting method. Often called "BIOS" Opera1 point -
IceKey and Igloo - Pure Lua encryption!
Izaya reacted to Adorable-Catgirl for a topic
Have you ever wanted to encrypt something but couldn't afford a T2 data card? Well, look no further than icekey-lua and Igloo! Low Level: IceKey IceKey is the low level library. It's no RSA, but it should work for most purposes in OC. If you want to learn more about ICE, click here. Useful if you want to do more with the block cipher, rather than just encrypting files or whatnot. It can be found here. High Level: Igloo Igloo is the high level library, great for encrypting/decrypting files. Automatically uses a CBC and padding. It can be found here. PRs welcome!1 point -
OpenScreens
John The Cooling Fan reacted to its_meow for a topic
Update: Minor bugfix that fixes a crash between the holoscreens and RailCraft - OpenScreens v1.0.11 point -
Navigation Upgrade, A code newb and his problems
tobivandebulk reacted to Molinko for a question
Try this out.. The require function is defined by OpenOS which isn't available in the drone env. require is used to load libraries from the package path. See /lib/package.lua local drone = component.proxy(component.list('drone')()) local position = component.proxy(component.list('navigation')()).getPosition() -- # The require keyword is for libraries accessed via a filesystem which the drone doesn't have. Therefor it isn't available. -- # The `component.someComponentName` functionality is defined in the OpenOS component library.. Again, not available here. if position ~= nil th1 point -
This is a Snippets extension for VSCode that allows you to quickly reference modules used in OpenComputer it is available via github and the VSCode marketplace. be advised it is still a VERY early release and is bound to have typos. please let me know if you find any errors or issues. https://marketplace.visualstudio.com/items?itemName=Power5000.opencomputersnippets https://github.com/power-5000/OpenComputerSnippets1 point
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There are a couple errors. The first is that the `while` keyword must be lowercase. Also within the `while` loop the if statement is missing the `end` keyword. I believe you'll also need to require the libraries you need before using them in a definition. local component = require "component" local sides = require "sides" local redstone = component.redstone local reactor = component.nc_fission_reactor local function GP() return reactor.getEnergyStored() end local mP, MP = 4000, reactor.getMaxEnergyStored() local MMP, CP = (MP / 4) * 3, GP() while CP > 0 do if CP > MMP then1 point
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High Precision computer.pull/event.pull
CptMercury reacted to payonel for a topic
for a polite server load, we let the minecraft server runtime decide when to pick back up our threads, and thus we cannot give lower precision that we currently have.1 point -
Plans for 1.14
TChapman500 reacted to Zen1th for a topic
As far as i know, no, i'm not a OpenComputers developer, however i have some knowledge in Forge modding, one problem they will have to encounter is that making OC compatible with 1.13.x would need changing most of the code (mostly because it makes usage of metadata, and some other things). So it will probably be hard and long to do, since it will be long, i think it will probably be in beta (or something like that) for 1.13, and finished when 1.14 However, this is only what i'm saying, it isn't approved by any of OpenComputers active developers, so considerate what i said as a poss1 point -
IC2 reactor control
floorwaxer2 reacted to CptMercury for a question
Hey, here is a list of all methods for ic2 reactors. local component = require'component' local reactor = component.reactor reactor.getHeat() reactor.getMaxHeat() reactor.getReactorEUOutput() reactor.getReactorEnergyOutput() reactor.producesEnergy() You have to connect the reactor via an adapter.1 point -
I believe I see where you're trying to go with this but I think there is an easier way. Store the reactor proxies as values in a key/value table and then send method names and args to be executed. Here's a simple example.. -- # Reactor server: Recieves commands from remote client to be run local component = require 'component' local event = require 'event' local modem = component.modem modem.open(1040) -- # List of reactors to call methods remotely upon local reactors = { r1 = component.proxy(component.get '0c60c'), r2 = component.proxy(component.get '0ef58'), r3 = component.p1 point
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Big Reactors Grid Control
kcinnaJlol reacted to XyFreak for a topic
Hi @MaSch An OpenComputers program should never be able to crash your server. Lets do a quick breakdown. Here's your stacktrace: Description: Exception in server tick loop java.util.ConcurrentModificationException at java.util.HashMap$HashIterator.nextNode(Unknown Source) at java.util.HashMap$KeyIterator.next(Unknown Source) at java.util.AbstractCollection.toArray(Unknown Source) at com.google.common.collect.ImmutableSet.copyOf(ImmutableSet.java:374) at elec332.core.grid.internal.GridEventInputHandler.tickEnd(GridEventInputHandler.java:91) at elec332.core.grid.interna1 point -
Linked Card Tutorial Please :<
Oyo Player reacted to kevinkk525 for a question
it's in the wiki actually.. the event is wrong, the tunnel message is received as a "modem_message". so event.pull("modem_message") should work.1 point -
Thanks, that fits with the results I get with my testing! Here's a color table reference that I kinda... over-did (as is my way); it's indexed and includes the 240 main colors plus the 16 greys. Definitely a good resource for anyone who wants to plan color schemes in an image editor before coding them in (feel free to add it to the wiki or wherever, if you like; I happily cede it to you in delayed payment for adding remote component access to the debug card): Yes, if you change the color palette, anything you've drawn in that color will change to the new color. (It's actually1 point
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