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  • Announcements

    • Lizzy Trickster

      Latest Stable OpenComputers Version   11/26/16

      The latest released version of OpenComputers is version 1.7.2 for MC 1.7.10, 1.10.2, 1.11.2 & 1.12.2. See more information here! Beta/Dev builds can be found at the Jenkins Build Server (ci.cil.li)

Recommended Posts

OpenComputers version 1.7.2 has been released for MC Versions 1.7.10, 1.10.2, 1.11.2 & 1.12.2


As always, remember to make a backup of your world.

Got an issue? Post it on the GitHub Issue Tracker or the support section of the forums.

Download on Curse.


New Features/Support

  • Added: Sheep Power (and ocelot power)
    • Carpeted Capacitors exist now. They work and connect just like normal capacitors and form blocks with them.
    • Carpeted Capacitors generate power when sheep or ocelots walk on them.
    • Power is generated when at least 2 of a type of animal are present. A single sheep and a single ocelot generate no power.
    • Ocelots are notorious for their tendency to summon electrostatic fields from the feline dimension. They generate more power than sheep do.
    • Yes, this means you can now use OC without any energy-producing mod again without having to change the config.
    • Insert interesting reference mentioning electric sheep here
  • Changed: Lua 5.3 is now the default architecture for newly crafted CPUs
    • CPUs that were crafted prior to this update will continue running whichever architecture they were set to, or Lua 5.2
  • Added: Tier 1 Wireless Network Card (TheCodex6824)
    • Can only have one open port at a time
    • Has a signal strength of 16 blocks
    • The already existing wireless network card is now the Tier 2 card, has not been changed in any other way.
  • Added: Creative Component Bus (Xyxen)
    • Allows servers to support up to 1024 components
  • Added: You can now change the name of a robot using another computer.
    • Added setName and getName to robots.
    • Computers connected to the robot can access the robot as a component to call these functions.
    • The Robot must be shut down for this to work
  • Fixed: Certain characters and glyph width in screen rendering
  • Fixed: Blocks with inventories failing to save under certain circumstances
  • Fixed: Drones with chunkloader upgrades not always properly loading chunks (TheCodex6824)
  • Fixed: AppliedEnergistics 2 integration
    • Certain filters for getItemsInNetwork() not working
    • getCpus() not returning the correct number
    • exportIntoSlot() not working
    • Added isCraftable to gathered item data
  • Fixed: computer.addUser not erroring properly
  • Fixed: Made cable collision box closer to cable shape (SquidDev)
  • Fixed: Crafting Upgrade not always crafting what it should be crafting
  • Fixed: Crafting Upgrade making items uncraftable
  • Fixed: Motion Sensor still not working properly
  • Fixed: Robots interacting with items that directly modify their inventory (like IC2 fluid cells)
  • Fixed: Potential memory leak in networking code
  • Fixed: getMetadata on the Debug Card on Minecraft 1.10 and above (BrisingrAerowing)
  • Added: getBlockState for the Debug Card on Minecraft 1.10 and above (BrisingrAerowing)
  • Fixed: Crafting a robot or drone with an EEPROM not working on Minecraft 1.12
  • Fixed: getAllStacks() on the Inventory Controller Upgrade and Transposer has been backported to Minecraft 1.7.10.
  • Misc: Updated French translation (Naheulf)

OpenOS fixes/improvements

  • Fixed: install.lua now should work more like one would expect
  • Changed: uuid.lua is now generating valid RFC4122 version 4 UUIDs (jobe1986)
  • Fixed: Various fixes to vt100 support
  • Fixed: Memory leak in process loading
  • Fixed: Made modifier keypresses more specific in /bin/edit

List of contributors

payonel, Vexatos,
Xyxen, TheCodex6824, SquidDev,
BrisingrAerowing, jobe1986,
Naheulf, SDPhantom,
Zerotiger, anar4732

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