Jump to content
  • Sky
  • Blueberry
  • Slate
  • Blackcurrant
  • Watermelon
  • Strawberry
  • Orange
  • Banana
  • Apple
  • Emerald
  • Chocolate
  • Charcoal

Search the Community

Showing results for tags 'tip'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • OpenComputers
    • Announcements
    • Feedback
    • IRC
  • Code Central
    • Support
    • Showcase
    • Tutorials
  • Addons & More
    • Addons Mods
    • Architectures
    • OpenEngineering Task Force
  • General
    • Lounge
    • Forum Games
    • Showcase
    • Servers
  • Archives
    • Public Archives

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


AIM


MSN


Website URL


ICQ


Yahoo


Jabber


Skype


Minecraft


GitHub


IRC


Fediverse ID


Location


Interests

Found 1 result

  1. Just a quick note on something that may confuse a beginner [like me, until i found out what to do] When prototyping a lua library, i tend to have a lua prompt open for testing and evaluating things, and an offline editor for the code - in mycase ZerobraneStudio - and have the config option "bufferChanges=false" instead of true, so that the file system on actual disk, is always in sync with the virtual game HDD [ note, see the warnings and notice in the config if you're changing this yourself, you've been warned - but unless your game crashes, it should be safe - it will often be safe
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use and Privacy Policy.