Jump to content
  • Sky
  • Blueberry
  • Slate
  • Blackcurrant
  • Watermelon
  • Strawberry
  • Orange
  • Banana
  • Apple
  • Emerald
  • Chocolate
  • Charcoal

Search the Community

Showing results for tags 'power'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • OpenComputers
    • Announcements
    • Feedback
    • IRC
  • Code Central
    • Support
    • Showcase
    • Tutorials
  • Addons & More
    • Addons Mods
    • Architectures
    • OpenEngineering Task Force
  • General
    • Lounge
    • Forum Games
    • Showcase
    • Servers
  • Archives
    • Public Archives

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


AIM


MSN


Website URL


ICQ


Yahoo


Jabber


Skype


Minecraft


GitHub


IRC


Location


Interests

Found 3 results

  1. The Simon

    Power Saving

    Hi! Been working on a Control Station for my Robot. It has most of the essential features done; movements, scanning, interactions, etc. But I have reached a stage when it's mostly optimizations which are left to do, one of them is power usage. The Robot has a battery tier 3 upgrade installed, but as it is now it can still only run for about 20 minutes before it runs out of power and shuts down. This is not ideal due to not be able to remotely turning on a computer directly and needs either a Player or other Robot interaction to turn it back on again. Components are a good culprit in this, and can easily be turned off until needed. Signals can be compressed, interactions can be guessed. But as far as software and such I am at a loss. Any suggestion I could use to extend the battery life of my Robot would be great. Things I have learned about power usage is that os.sleep() reduce power usage during the specified time. Each new character on a screen increases power usage, so it should be turned off when not in use. Signals to the Robot doesn't seem to use power (Linking Card), but signals from the Robot does use power as expected. Coroutines also increase power as expected but reduce the number of available resources inside the computer until the function has finished.
  2. The Cheshire

    Big Reactors Power Graph

    Description: I need a program that can monitor a Big Reactors Reactor, and have the power generated, output, and load graphed. Function: I need this program to have at least 3 different graphs. The power output, load, and and power generated. (So basically what I just said previously.) I want to be able to look and see the current reactor stats. Nothing crazy, just simple stats that I can take a quick glance at. (Bonus points for color, and a control panel, but not necessary.) Deadline: I don't have a deadline, but I would appreciate it if this was done in a reasonable amount of time. Additional Information: The game version is 1.7.10. Pretty old, I know. I will look back at these forums regularly, to answer any questions, or if I didn't clarify enough. Thanks in advance.
  3. The Cheshire

    Big Reactors Power Graph

    Description: I need a program that can monitor a Big Reactors Reactor, and have the power generated, output, and load graphed. Function: I need this program to have at least 3 different graphs. The power output, load, and and power generated. (So basically what I just said previously.) I want to be able to look and see the current reactor stats. Nothing crazy, just simple stats that I can take a quick glance at. (Bonus points for color, and a control panel, but not necessary.) Deadline: I don't have a deadline, but I would appreciate it if this was done in a reasonable amount of time. Additional Information: I will look back at these forums regularly, to answer any questions, or if I didn't clarify enough. Thanks in advance.
×

Important Information

By using this site, you agree to our Terms of Use and Privacy Policy.