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MisterNoNameLP

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Everything posted by MisterNoNameLP

  1. About StreetPuncher2 is a simple 1v1 street fighting game. The players have a chargeable punch wich have to be timed well to hit the enemy. The game offers pretty much the same gameplay as its prequel, but with a little twist. Controls The controls can be changed in the controls.ini file Defaults: player1 left = A player1 right = D player1 punch = S player2 left = J player2 right = L player2 punch = K System requirements OS: OpenOS Grapics cart: Tier 3 Memory: 8MB (possible in a server case) Disk storage: 1.8MB Installation I
  2. IC2 will not make it into the pack. we try to keep it as lightweight as senseful and we already have tech mods like IC2 in the pack. Sry.
  3. Thats cool. For the frontend the GUI lib by IgorTimofeev could be used. Its pretty straight forward and has a good documentation. GUI lib: https://github.com/IgorTimofeev/GUI/blob/0fadb161469d404d477dd9babfdc9a5aa42ff203/README.md
  4. Hey, I made a fork of this game with smoother vertical movement, 20FPS and some other polishing. We are also planing in doing a arcade hall on our server, and this will probably be apart of it. All that with credit to you ofc. I hope thats okay for you, if not please contact me. Fork source: https://github.com/MisterNoNameLP/ocPong
  5. StreetPuncher StreetPuncher is a little 1v1 local multiplayer street fighting game. This is my very first video game ever made, a long while ago. The source code is... creepy. So better dont even look at it ':) I hope u like it and have some fun with it Installing If you have an internet card installed you can simply run this command line to install the game into the current dir: pastebin get Jurnjfjq .streetpuncher_installer.lua; .streetpuncher_installer.lua StreetPuncher; rm .streetpuncher_installer.lua
  6. I probably just too dumb, but how do I use it for embedded devices?
  7. Thx for the feedback, I'm glad that you like it (:
  8. I am glad to hear that :> I was thinking about a smooth camera using the gpu.copy function (entire rerender of the frame is taking too much time) but currently i am not working on the game anymore.
  9. ocCraft is a little videogame originated trough a very little OpenComputers game jam. It is currently not much more as the engine but should be easy to modify as long as you have a little practice with lua. Modding You can install/create your own texture packs (also with different resolution) as well as mods with new blocks, entities and biomes (world gen)*. *(technically you can change nearly anything at runtime because the most data are stored in a local table named global which will given to any script at loading.) GitHub: https://github.com/MisterNoNameLP/ocCraft
  10. ProjectOC 3 ProjectOC 3 is a little server with focus on OpenComputers. The pack is designed for our server, but can be used standalone too. On our server you have the possibility to access your OC disks using an FTP connection. This way you can code directly on the server using your preferred editor/IDE. We are open for any suggestions and to do some events like game jams if the interest is these. If you want to join the project we recommend you to join our Discord server too. There you can talk wi
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