Jump to content
  • Sky
  • Blueberry
  • Slate
  • Blackcurrant
  • Watermelon
  • Strawberry
  • Orange
  • Banana
  • Apple
  • Emerald
  • Chocolate
  • Charcoal

Mumberthrax

Members
  • Content Count

    2
  • Joined

  • Last visited

About Mumberthrax

  • Rank
    Junior Member

Contact Methods

  • Minecraft
    Mumberthrax
  • GitHub
    Mumberthrax
  1. Thanks! That makes perfect sense considering it's essentially what the openOS sleep function was doing now that I look more closely at it.
  2. local rs = component.proxy(component.list("redstone")()) local ceiling = 14 --/15 local floor = 1 local intervalSeconds = 10 local capSide = 4 -- http://ocdoc.cil.li/api:sides local rsLevel = 0 local capLevel = 0 function sleep(timeout) local deadline = computer.uptime() + (timeout or 0) repeat computer.pullSignal(0) until computer.uptime() >= deadline end while true do capLevel = rs.getComparatorInput(capSide) if capLevel >= ceiling then rsLevel = 1 elseif capLevel <= floor then rsLevel = 0 end rs.setOutput(capSide, rsLevel) -- debug stuff
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use and Privacy Policy.