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Nexarius
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Posts posted by Nexarius
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You can append
?recursive=1
to the github api request to get the entire repository tree as I've done here it works as long as the repository tree isn't exceeding the ram of the ingame computer. (which CAN happen)
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On 3/20/2020 at 6:01 AM, PhoenixIO said:
There is a new Stargate mod AUNIS that is looking very good,. and has added in Open Computers support. I was wondering if there would be a way to port this program to work with the new mod?
Curse forge: https://www.curseforge.com/minecraft/mc-mods/aunis
On 4/6/2020 at 3:29 PM, UncoveredKhan09 said:i would love to see this work for Aunis as I have switched to using it exclusively and the mod developer is doing so much for the mod (very recently he added the Universe Stargate)
I've looked at it ... but for example let's look how both mods handle dialing the gate from a computer.
SG-Craft works like this:
sg.dial("ABC-DEF-GHI")
and AUNIS works like this:
sg.engageSymbol("symbol name 1") "wait for event locked symbol 1" sg.engageSymbol("symbol name 2") "wait for event locked symbol 2" sg.engageSymbol("symbol name 3") "wait for event locked symbol 3" sg.engageSymbol("symbol name 4") "wait for event locked symbol 4" sg.engageSymbol("symbol name 5") "wait for event locked symbol 5" sg.engageSymbol("symbol name 6") "wait for event locked symbol 6" sg.engageSymbol("symbol name 7") "wait for event locked symbol 7" sg.engageGate()
It's possible but there is a bunch of differences like that.
I might have some time to do it but I can't promise anything.
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On 1/22/2020 at 9:16 PM, UncoveredKhan09 said:
I'm playing on 1.12.2 with a continuation of SG Craft (stargate network i think) and everything seems to still work even with the new features which is amazing, but I cant get the tablet to work with it, and idk if this is just with the new version or what because idk how to set up the tablet in the first place, unless im blind i also dont see how to do that on here already
I showed it in this video. It starts at 6:18.
On 6/10/2019 at 8:59 PM, Nexarius said:Sure.
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Maybe make an event listener and redraw the rest of the screen if someone pressed return?
Btw the ingame computer support unicode https://en.wikipedia.org/wiki/Box-drawing_character
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Lua
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Try:
local c = require("component") local m if c.isAvailable("modem") then m = c.getPrimary("modem") end
or
local c = require("component") local m = c.modem
or
local m = require("component").modem
or
local m = require("component").getPrimary("modem")
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On 8/21/2019 at 10:51 PM, Symbo said:
1. Install OpenOS (very easy just insert a openos operating system disk in the disk drive or rater that in your computer if you use a tier 3 or a creative case)
2. Install OPPM (Incase something goes wrong you can use OPPM to open the specified package so it can actualy resolve the ploblem)
3. Install the DEVOS (Includes LUA programming for beginners. Also is requierd like any computer a lua bios *This is optional for any computer*)I thought you wanted to make your own OS (DEVOS). Why do you need to install OpenOS for that?
23 hours ago, Symbo said:first of all your not my mom and ik what a os is. A os is what i use to chat right now! So please shut up and stop acting like my mom
Thank you for clarifying that my guess of your knowledge about operating systems was correct.
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That's not how any of this works.
You should go to wikipedia and first read what an operating system (OS) is and then you will understand that you didn't want to make an OS in the first place.
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The screens resolution is almost never perfectly without a border.
I've made a program a while ago that fixes it and removes the border on startupJust write:
pastebin run B9Enk6qp
It removes the big ass borders in the red circle:
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I've had that problem too so I made a small program to automatically fix it. (It works for any screen size)
pastebin run B9Enk6qp
Just write this line and thats it.
It works with Tier 1, 2 and 3 screens.
If you want to code a program on your own to monitor your railcraft tanks then you can stop reading here but if you just want to have a program thats already finished for doing it then you can try out mine.
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4 hours ago, Quisquid said:
First of all: Awesome!
So if i get this right the tier 1 screens display chevrons and the tier 3 screens display the gate status?
Is there a limitation for the number of small screens that can be added?
That's right.
There is no limitation for the number of screens BUT adding more takes more time to process/update the screens -> slower
And of course every screen is a component so you need a computer who can handle so many component connected. (server racks!) -
Update 3.0.0:
I've added secondary screens to make your control room cooler.
- Quisquid and PixelgamerX32
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On 5/27/2019 at 9:40 AM, PhoenixIO said:
Could you by chance post a video showing how to get the tablet working with the tablet.lua?Could you by chance post a video showing how to get the tablet working with the tablet.lua?
Sure.
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It's broken in the mod.
This should work but doesn't.
Do you know the guy who made this version of SGCraft? I like the changes
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2 hours ago, Quisquid said:
Me again,
Dockter (mod author) is updating his Stargate Network (a greg SGCraft Port for 1.12.2) mod to version 2.0.0 (currently alpha status, not released yet).
I tested some new features and installed NexDHD. It works fine, but dialing is not possible. NexDHD states that it is dialing but nothing happens.Someone on the mod authors discord mentioned it may be because dockter changed the return value from "dialling" to "dialing" in version 2.0.0
OpenComputers 1.7.4.153
SGCraft 2.0.0alpha6 (its called "Stargate Network" on Curse but 2.0.0 is not officially released yet)edit:
Maybe this is an issue in version 1.20.3 too, but i am not able to test this because the SG RF Power Block in version 1.20.3 of SGCraft is broken and i do not have IC2Thanks for the heads up I'll check that.
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6 hours ago, Quisquid said:
But there is a little issue: When I used the GDO once, i have to restart nexDHD computer to be able to use it again. Using it without restarting the nexDHD computer neither gives a notifiation about iris status nor does it even receive the IDC and open the iris.
Now it works correctly.
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3 hours ago, Quisquid said:
Me again, basically it works fine!
Dialing home --> getting notification about iris status --> send IDC --> getting confirmation --> walk through
But there is a little issue: When I used the GDO once, i have to restart nexDHD computer to be able to use it again. Using it without restarting the nexDHD computer neither gives a notifiation about iris status nor does it even receive the IDC and open the iris.
nexDHD Version used is 2.12.3
Another thing yet to try: Will it work across dimensions? Or does this require linked cards instead of wireless cards?
Hm... I will check that.
It will work across dimensions (the stargate is compatible with OpenComputers wireless signals).
Linked cards are not supported in nexDHD.
4 hours ago, Quisquid said:I saw that you uploaded some other Stuff to your GitHub thread. Are there other changes to await?
Maybe.
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On 3/4/2019 at 10:30 PM, Quisquid said:
I tested it again. There is no response on the tablet. Nonetheless the iris is opening when the right IDC is entered and stays closed if it's the wrong one.
Computer and Tablet are both having a wireless Network Card T2.
Both are using the default port 645.For me everything works fine, except for the missing response.
OpenComputers 1.7.4.153
SGCraft 1.20.3 (its called "Stargate Network" on Curse)The response was already in the program but the part on the tablet that should show something wasn't
I've improved it now to show a response on the tablet if the IDC is correct.
The IDC transmission between 2 nexDHD computers is secure and cannot be intercepted by anyone.
The tablet however broadcast to anything in range (20 blocks) and another player with a tablet in his inventory could steal your IDC because the code for doing that is trivial (and no I won't be helping with that).You can now install it directly with:
pastebin run -f YVqKFnsP gdo
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On 3/3/2019 at 6:28 PM, CptMercury said:
Nice job! Keep up the great work!
3 hours ago, The Rez Abides said:Just had to come back and say, this OC Program just keeps getting better and better! Excellent work!
Thanks
nexDHD - SG-Craft Stargate Control Program
in Programs
Posted
Isn't that how it's already working? If the stargate aren't upgraded it cannot dial them right? All addresses the computer receives are first checked and only added if they can be dialed by that stargate.
I'm using the stargates function to report how much energy is required to dial the gate to determine if the stargate can dial it or not. The function should report an error on an upgraded stargate in the nether with a not upgraded stargate in the overworld. If that not the case then I think it's a bug in the mod.
Alternativly there is a config option to stop your computer from transmitting any addresses if you want that.