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Everything posted by BrisingrAerowing

  1. BrisingrAerowing

    BuildCraft not supplying power

    I don't think OC supports Buildcraft MJ at this time. You can try the Energy Converters Mod to convert from MJ to something OC supports, like Forge Energy (FE).
  2. BrisingrAerowing

    Big Reactors Grid Control

    Maybe add compat for RFTools Power multiblock battery? You'll need to use a mod I wrote to get the full power level though, as it uses 64-bit integers for power storage, and the RF API only supports 32-bit integers.
  3. BrisingrAerowing

    Bundle - allows to use multiple filesystems as a single one

    This is impressive. I especially like that files can span multiple filesystems. Perfect for the evil lair bunker I have planned.
  4. BrisingrAerowing

    GUI: extremely fast advanced interface library

    This looks interesting. I'm going to check it out for use in my military-style bunker base.
  5. BrisingrAerowing

    Give component With NBT

    Quotation marks you mean?
  6. BrisingrAerowing

    Unicode API

    The unicode API requires native java code, so it's provided in the mod itself, not as a .lua file. You probably have to wrap it.
  7. BrisingrAerowing

    Database for a computer

    Having upgrade slots for computer cases would be very handy.
  8. BrisingrAerowing

    Big Reactors Grid Control

    You have to rerun the OpenOS installer after you install a new version of the mod and put the OpenOS loot disk in the disk drive. XyFreak is removing the thread library dependency (as noted above in the thread) as it didn't do what he thought.
  9. BrisingrAerowing

    Big Reactors Grid Control

    @Saston Your OpenOS version is too old.
  10. BrisingrAerowing

    Big Reactors Grid Control

    @XyFreak It's likely because RFTools Power uses a new API in McJtyLib that uses Longs for power. I'm going to write a quick and dirty driver for said API so that this can work with it. EDIT: Unfortunately OC seems to be capping returned values to the maximum value of a 32 bit integer. Although Vex said that it internally uses doubles, so it should work. Not sure why it doesn't. I'm going to try casting it to a double and see what happens. EDIT2: I GOT IT TO WORK!!! Uploading to CurseForge now!
  11. BrisingrAerowing

    Computronics Help

    You have to get the file onto the in-game computer somehow, either by going to the minecraft save file and finding the computer's filesystem or using something like Gamax92's OCNetFS with one of its servers on your system (if you are in singleplayer). I also have a OCNetFS server using PhysFS, and I can compile a version of Lua for you to run it if you want.
  12. BrisingrAerowing

    Big Reactors Grid Control

    Pretty much.
  13. BrisingrAerowing

    Big Reactors Grid Control

    @Moobien That would be a bug in BRGC. A number passed to format is a decimal number, not an integer as expected.
  14. BrisingrAerowing

    if a == "Yes" or "No" dosnt work

    That's not how Lua works. You need to compare the variable with each value you want to check. e.g. if line == "yes" or line == "y" then You can also use the lower method to make this a bit simpler: if line:lower() == "y" then That can also be written as follows: if string.lower(line) == "y" then You probably should read the Lua Manual. Just select the version that the CPU your computer has is using (Either 5.2 or 5.3. Hover over it to see).
  15. BrisingrAerowing

    Big Reactors Grid Control

    @Molinko That's not what he meant. He wants to install an older version of BRGC, as the pack he is on doesn't have an OC version with the thread library, and isn't likely to update OC.
  16. BrisingrAerowing

    Thermal expansion machines

    There are not, unfortunately.
  17. BrisingrAerowing

    Issues involving autorun

    They aren't all that difficult. They need 'start' and 'stop' methods at a minimum. Any event handler should be registered using event.listen to keep it nonblocking.
  18. BrisingrAerowing

    Issues involving autorun

    AFAIK, the autorun stuff in OC is somewhat finicky and is likely to be redone in the future. I would recommend using the RC system (writing a service) that listens for component change events for the floppy drive and then copies the file and executes it when one occurs. That would also allow you to use the robot without a floppy by entering code into the lua console on it, as RC services don't block execution. There are a few services here (like this OpenPrinters print server) that you can use as an example.
  19. BrisingrAerowing

    OpenComputers Tinker's Construct Driver

    I figured this out and was able to fix it. v0.4 is processing on CF right now.
  20. BrisingrAerowing

    OpenComputers Tinker's Construct Driver

    Project page on CurseForge Github Repository This mod adds drivers for Tinker's Construct multiblocks. It allows for obtaining information on the state of each structure, and enables moving fluids around in the Smeltery and Tank. This mod is currently in an alpha state due to very limited testing, but should be usable.
  21. BrisingrAerowing

    Incorrect component name

    I am working on a mod that adds drivers for Tinker's Construct, and everything works, except the component name. For some reason, the adapter always gives back, e.g. gui_smeltery_name for the smeltery, while I set the name to be 'smeltery' in the setComponent method. The code: https://github.com/BrisingrAerowing/TinkersOCDrivers/blob/master/src/main/java/tinkersoc/smeltery/EnvironmentSmeltery.java#L20 Anyone know why this happens and how to fix it?
  22. BrisingrAerowing

    Big Reactors Grid Control

    That's what it looks like from the code, but I may be wrong (the code is a bit convoluted and I got lost trying to trace it).
  23. BrisingrAerowing

    Big Reactors Grid Control

    The draconic power orb has a getTransferPerTick, which gives either the input or the output per tick depending on which pylon the adapter is next to. Having two adapters (and a bit of user config for which is which) would allow for what @Rhajos wants. Optional of course. If there are more than one input / output pylon, you could get the transfer of each and display the values.
  24. BrisingrAerowing

    Big Reactors Grid Control

    @XyFreak Thanks. .... We really need a thumbs up emote here.
  25. BrisingrAerowing

    Big Reactors Grid Control

    @XyFreak I noticed this as well with an 11 x 11 x 9 reactor. My Setup

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