<?xml version="1.0"?>
<rss version="2.0"><channel><title>Announcements Latest Topics</title><link>https://oc.cil.li/forum/16-announcements/</link><description>Announcements Latest Topics</description><language>en</language><item><title>Regarding CVE-2023-37261 (OC 1.8.3 released)</title><link>https://oc.cil.li/topic/2405-regarding-cve-2023-37261-oc-183-released/</link><description><![CDATA[<p>
	A security and bugfix release of OpenComputers, version 1.8.3, has been released for Minecraft 1.7.10 and 1.12.2.<br /><br />
	It should be available on major mod distribution platforms within about an hour (this post will be updated accordingly):
</p>

<ul><li>
		Modrinth: <a href="https://modrinth.com/mod/opencomputers/versions" rel="external nofollow">Download</a>
	</li>
	<li>
		CurseForge: <a href="https://www.curseforge.com/minecraft/mc-mods/opencomputers/files" rel="external nofollow">Download</a>
	</li>
	<li>
		GitHub: <a href="https://github.com/MightyPirates/OpenComputers/releases/tag/1.7.10-forge%2F1.8.3" rel="external nofollow">1.7.10</a>, <a href="https://github.com/MightyPirates/OpenComputers/releases/tag/1.12.2-forge%2F1.8.3" rel="external nofollow">1.12.2</a>
	</li>
</ul><p>
	This version contains a proper fix for CVE-2023-37261: SSRF to cloud (f.e. AWS, GCP, Azure) service metadata services (IMDS) and local IPv6 addresses not blocked by default, as well as enhancements to the Internet Card's connection filtering system. As such, upgrading to this version is considered essential in particular for server administrators.
</p>

<p>
	Special thanks to <a href="https://github.com/JLLeitschuh" rel="external nofollow">Jonathan Leitschuh</a> for bringing this issue to our attention.<br /><br />
	A detailed write-up about the vulnerability can be found <a href="https://github.com/MightyPirates/OpenComputers/security/advisories/GHSA-vvfj-xh7c-j2cm" rel="external nofollow">at this link</a> - what follows is a simplified explanation.<br /><br />
	The vulnerability concerns <strong>omissions in OpenComputers's packet filtering rules</strong>, in particular:
</p>

<ul><li>
		The list of "local" IPv4 addresses blocked in OpenComputers by default was incomplete, and did not cover many regions which do not belong to the public Internet, including typical metadata addresses used by cloud services.
	</li>
	<li>
		OpenComputers's Internet Card featured no IPv6 address filtering mechanism whatsoever.
	</li>
</ul><p>
	These two omissions allow an attacker to <strong>make HTTP and TCP requests on the server's local network </strong>(be it through the non-blocked IPv4 addresses or through IPv6 addresses) using a Computer with an Internet Card. Depending on the hosting provider used, other services available on the private network, and any potential other vulnerabilities, this can be used as a launching point for retrieving sensitive exploitation or probing<br /><br /><strong>This issue affects every version of OpenComputers with an Internet Card. </strong>This includes versions for Minecraft 1.6.x, 1.8.9, 1.10.2 and 1.11.2, for which we cannot currently release satisfactory updated versions due to tooling limitations and time constraints.<br /><br />
	The best solution is to update the mod to OpenComputers 1.8.3, if possible in your situation (you control the modpack and are on a supported Minecraft version). Users of the "GregTech: New Horizons" modpack will receive an update separately and are advised to follow the modpack's announcements. Other than that, here is a list of alternative mitigations that do not require an update:
</p>

<ul><li>
		(If you're using OpenComputers 1.2.x, please update. That version has many more long-patched holes.)
	</li>
	<li>
		Using the allow list ("internet.whitelist") to explicitly list allowed domains and IPs.
	</li>
	<li>
		Disabling the Internet Card completely.
	</li>
	<li>
		Adding the following entries to the block list ("internet.blacklist" option) - Note that "224.0.0.0/3" has a side effect of blocking all IPv6 accesses, due to the way IPv6 address handling is implemented in OpenComputers &gt;= 1.3.0, &lt;= 1.8.2:
	</li>
</ul><pre class="ipsCode">
      "100.64.0.0/10",
      "169.254.0.0/16",
      "192.0.0.0/24",
      "192.0.2.0/24",
      "198.18.0.0/15",
      "198.51.100.0/24",
      "203.0.113.0/24",
      "224.0.0.0/3"</pre>

<p>
	 
</p>]]></description><guid isPermaLink="false">2405</guid><pubDate>Fri, 07 Jul 2023 19:04:54 +0000</pubDate></item><item><title>OC-Staging - unofficial experiments with major internal changes</title><link>https://oc.cil.li/topic/2002-oc-staging-unofficial-experiments-with-major-internal-changes/</link><description><![CDATA[<p>
	Hey! I'm asie, and while I'm not an official certified OpenComputers developer, I contribute to the project from time to time. However, for a long time, I've had some types of patches in the pipeline that couldn't quite reach the upstream - fixes and changes like:
</p>

<ul>
	<li>
		a screen renderer rewrite, with major performance boosts;
	</li>
	<li>
		updates to JNLua and LuaJ, fixing bugs and significantly improving performance;
	</li>
	<li>
		Lua 5.4.0 support.
	</li>
</ul>

<p>
	For the purpose of testing these changes as a way to see if they are ready for mass adoption, I've created a fork of OpenComputers called <strong>OC-Staging</strong>. It is available <a href="https://charset.asie.pl/ocstaging/" rel="external nofollow">right here</a> to download. The more people give their feedback (even if it's as simple as "I've ran it on my server, no problems found!"), the sooner we can bring those changes and improvements to upstream - and also, free resources to working on more exciting changes!
</p>

<p>
	To give feedback, please post in <a href="https://oc.cil.li/topic/2001-oc-staging-unofficial-experimental-opencomputers-fork-feedback-thread/" rel="">the feedback thread</a> or report bugs on <a href="https://github.com/asiekierka/OpenComputers/issues" rel="external nofollow">the issue tracker</a>. You can also find me on the #oc IRC on EsperNet.
</p>
]]></description><guid isPermaLink="false">2002</guid><pubDate>Sun, 24 Nov 2019 21:14:27 +0000</pubDate></item><item><title><![CDATA[[PLEASE READ] Recent Forum Issues & Future Plans. (Last updated 26/FEB/2020)]]></title><link>https://oc.cil.li/topic/2064-please-read-recent-forum-issues-future-plans-last-updated-26feb2020/</link><description><![CDATA[<p>
	Just a heads up, this is going to be a bit of a long post with a bit of technical information mixed in.
</p>

<p>
	<span style="font-size:20px;"><u><strong>Forum access over the past few days</strong></u></span>
</p>

<p>
	<span style="font-size:14px;">You may have tried to access the forums over the last few days (13th - 15th of January, 2020) and been met with a message that read something like "Forums are currently offline due to database corruption".<br>
	Whilst the forums are now back up again, the database corruption is still here. I'll get into the specifics in a bit but first a bit of context:</span>
</p>

<p>
	<strong><span style="font-size:16px;">Context:</span></strong>
</p>

<p>
	Over the period of the last month, I have been migrating to a new (and cheaper) dedicated server. The forums' files were moved over last weekend but they've been pointing at my database cluster for the past few weeks. Unfortunately, what wasn't apparent to me at the time (and I only realised it yesterday), is that the OC Forums' Database has a mix of InnoDB tables (good, they can replicate) and MyISAM tables (bad, they don't replicate).<br>
	This has resulted in the database servers printing to their respective consoles, that various tables within the Forum's database are marked as crashed and should be repaired.<br>
	After a while (or a few requests to the same table, I'm not entirely sure what causes it), it also causes the node that was being accessed to completely crash out, resulting in cutting off anything else that also happened to be using that node at the time. I've limited the forums to one node so the impact is lessened, but it still takes some time when Systemd restarts the downed node and gets it re-synced with the surviving node.<br>
	I've also tried repairing the tables using various mysqlcheck commands, which didn't succeed. I found an option in the config to use "InnoDB" as the table storage method, but any combination of activating that and converting the MyISAM tables to InnoDB ones just ends up in either more crashes or stuff not even loading at all. Nothing I have tried is getting it back to how it was before all my migrations started a month ago.
</p>

<p>
	I do have some backups, but they're either from over a month ago, or already contain the corruption. Going forward, there'll be daily snapshots of the database nodes, but that doesn't help fix things retroactively sadly.
</p>

<p>
	<span style="font-size:16px;"><strong>What's the TL;DR?</strong></span>
</p>

<p>
	As it stands right now, the databases are corrupted and the frequency of the crashes is only going to get worse. One of the tasks that is currently "stuck" (and trying to manually run kills the database) is the cache clearing process. The table it accesses is a MyISAM-backed one.<br>
	With no way to convert the tables or fix the corruption and the only way to "back up" the data of the forum is to take a snapshot of the (corrupted) database, there isn't a lot of options to be able to do a backup-wipe-and-reload whilst keeping all the data.
</p>

<p>
	<br><strong><u><span style="font-size:20px;">Future plans and fixes</span></u></strong>
</p>

<p>
	To those of you who have been giving some domains towards the license costs, <strong>Thank you!</strong> They are a good help. The amount on the sidebar is currently a little off because trying to update the value end up killing the Database node, which is what alerted me to this issue in the first place (it doesn't auto-update annoyingly).
</p>

<p>
	<span style="font-size:16px;"><u><strong>So what's the plan?</strong></u></span>
</p>

<p>
	Right now? I honestly don't know. I'm contemplating switching to a different forum software, preferably something free/open source. But moving all the topics, discussions and userdata over is going to be a pain, even more so when the database is in a fragile state.<br>
	I was looking into seeing if I could get the Wayback Machine to snapshot the entirety of the forums, but their site for snap-shotting everything confused me. (If you know more about this, please <span>@Lizzian </span>me on either the Discord guild or IRC). AFAIK the Wayback Machine allows you to snapshot single pages, so if you want to snapshot random pages/threads, please do.
</p>

<p>
	 
</p>

<p>
	I'll be leaving this topic open for replies (if permissions allow you to reply, I don't know if you can and the database might die again if I try to look), so if you have any questions either reply to this thread or poke me on IRC/Discord.
</p>

<p>
	In writing all of the above, the database node that the forums is pointing to has died a total of 5 times so far and even made the container that the node was running in crash.
</p>

<p>
	 
</p>

<p>
	<strong>Edit as of 24th of January</strong>: I think I have possibly fixed some of the issues? The cache table (which was at a whopping 18GB or so when I was trying to fiddle with stuff last week) has now been manually cleared out. Had to do that 2k rows at a time or the mysql client and server got killed for exceeding the container's allocated RAM amount. The tasks are now running smoothly and so far (it's only been 10 minutes since i did it) there have been no errors in the console!
</p>

<p>
	 
</p>

<p>
	<strong>Update as of the 26th of February</strong>: It would appear that the forums has deleted my last two updates to this post and also asked me to "update" to the latest version again today, despite me doing it yesterday....<br>
	I am confident that the mix of MyISAM and InnoDB tables are to cause for this weirdness. I am now going to look at replacements. In the mean time, please make notes of stuff you post cause it could end up going poof
</p>]]></description><guid isPermaLink="false">2064</guid><pubDate>Wed, 15 Jan 2020 16:02:56 +0000</pubDate></item><item><title>OC 1.7.5 Released!</title><link>https://oc.cil.li/topic/1996-oc-175-released/</link><description><![CDATA[<p data-darkreader-inline-bgcolor="" data-darkreader-inline-color="" style="background-color: rgb(255, 255, 255); color: rgb(85, 85, 85); font-size: 14px; text-align: start; --darkreader-inline-bgcolor:#181a1b; --darkreader-inline-color:#c9c5be;">
	OpenComputers version 1.7.5 has been released for MC Versions 1.7.10, 1.10.2, 1.11.2 &amp; 1.12.2 (NOTE: This will be the last version to support MC 1.11.2, future updates will continue to support 1.7.10, 1.10.2 &amp; 1.12.2)
</p>

<p data-darkreader-inline-bgcolor="" data-darkreader-inline-color="" style="background-color: rgb(255, 255, 255); color: rgb(85, 85, 85); font-size: 14px; text-align: start; --darkreader-inline-bgcolor:#181a1b; --darkreader-inline-color:#c9c5be;">
	<span>﻿</span><span> </span> 
</p>

<p data-darkreader-inline-bgcolor="" data-darkreader-inline-color="" style="background-color: rgb(255, 255, 255); color: rgb(85, 85, 85); font-size: 14px; text-align: start; --darkreader-inline-bgcolor:#181a1b; --darkreader-inline-color:#c9c5be;">
	As always,<span> </span><strong><u><span data-darkreader-inline-color="" style="color: rgb(255, 0, 0); --darkreader-inline-color:#ff3333;">remember to make a backup of your world</span></u></strong>.
</p>

<p data-darkreader-inline-bgcolor="" data-darkreader-inline-color="" style="background-color: rgb(255, 255, 255); color: rgb(85, 85, 85); font-size: 14px; text-align: start; --darkreader-inline-bgcolor:#181a1b; --darkreader-inline-color:#c9c5be;">
	Got an issue?<span> </span><span>﻿</span>Post it on the GitHub Issue Tracker or the support section of the forums.
</p>

<p data-darkreader-inline-bgcolor="" data-darkreader-inline-color="" style="background-color: rgb(255, 255, 255); color: rgb(85, 85, 85); font-size: 14px; text-align: start; --darkreader-inline-bgcolor:#181a1b; --darkreader-inline-color:#c9c5be;">
	Download on<span> </span><a data-darkreader-inline-bgcolor="" data-darkreader-inline-color="" href="http://minecraft.curseforge.com/projects/opencomputers" rel="external nofollow" style="background-color: transparent; color: rgb(49, 49, 49); --darkreader-inline-bgcolor:transparent; --darkreader-inline-color:#d6d3cd;" target="_blank">Curse</a>.<span>﻿</span>
</p>

<p data-darkreader-inline-bgcolor="" data-darkreader-inline-color="" style="background-color: rgb(255, 255, 255); color: rgb(85, 85, 85); font-size: 14px; text-align: start; --darkreader-inline-bgcolor:#181a1b; --darkreader-inline-color:#c9c5be;">
	 
</p>

<p data-darkreader-inline-bgcolor="" data-darkreader-inline-color="" style="background-color: rgb(255, 255, 255); color: rgb(85, 85, 85); font-size: 14px; text-align: start; --darkreader-inline-bgcolor:#181a1b; --darkreader-inline-color:#c9c5be;">
	 
</p>

<h2>
	New Features/Support
</h2>

<p>
	<strong>This will be the last version for Minecraft 1.11.2. Minecraft 1.7.10, 1.10.2, and 1.12.2 will keep receiving updates.</strong>
</p>

<ul>
	<li>
		<strong>Added: Barcode reader upgrade!</strong> (AmandaCameron)

		<ul>
			<li>
				An Analyzer can now be installed in a Tablet as an upgrade.
			</li>
			<li>
				Provides the <code>barcode_reader</code> component.
			</li>
			<li>
				When clicking on a block with a tablet containing this upgrade, the <code>tablet_use</code> event will contain information the Analyzer would normally reveal.
			</li>
			<li>
				This allows getting components' addresses into OC directly by clicking on blocks.
			</li>
		</ul>
	</li>
	<li>
		Added: Config option to set max signal queue size (default 256, the same as before).
		<ul>
			<li>
				Signals pushed to the computer when the queue is full are dropped.
			</li>
		</ul>
	</li>
	<li>
		Added: Allow different HTTP request methods in <code>internet.request</code> (the method to use is now the fourth optional argument).
	</li>
	<li>
		Added: You can now install Angel Upgrades in drones (Minecraft 1.12 only).
	</li>
	<li>
		Added: Chargers can now charge items in nearby players' inventories.
	</li>
	<li>
		Added: Experience Upgrade now shows its level in its tooltip (Minecraft 1.12 only).
	</li>
	<li>
		Added: Extended item information to Thaumcraft Essentia Jars on Minecraft 1.12 (seebs)
	</li>
	<li>
		Added: Support for SimpleLogic bundled cables on Minecraft 1.12. (asiekierka)
	</li>
	<li>
		Added: Re-added Wireless Redstone (ChickenBones Edition) support on Minecraft 1.12.
	</li>
	<li>
		Misc: Hide bounding box wireframe on screens while not sneaking
	</li>
	<li>
		Misc: More robot names.
	</li>
	<li>
		Misc: Updated the chinese translation of the manual. (3TUSK, ZeroAurora, JackyWangMislantiaJnirvana)
	</li>
	<li>
		Changed: Cleaned up some wording in the config file.
	</li>
	<li>
		Changed: <code>gpu.bind</code> is now faster.
	</li>
	<li>
		Changed: <code>computer.pushSignal</code> now accepts tables of simple key-value pairs, but not nested tables.
	</li>
	<li>
		Changed: APU tiers now correspond to their CPU tiers.
	</li>
	<li>
		Changed: Putting unmanaged hard drives into a Raid now forces them into managed mode along with wiping them.
	</li>
	<li>
		Fixed: Robots being unable to use buckets.
	</li>
	<li>
		Fixed: Fluid dupe bug that I will <em>not</em> explain to you.
	</li>
	<li>
		Fixed: Tier 2 wireless network card not receiving wired messages.
	</li>
	<li>
		Fixed: Return value of <code>robot.swing</code> when the block breaks too fast.
	</li>
	<li>
		Fixed: Server racks not sending messages to mountables quickly enough.
	</li>
	<li>
		Fixed: Relays not displaying traffic accurately.
	</li>
	<li>
		Fixed: Relay message relaying issues.
	</li>
	<li>
		Fixed: <code>itemDamageRate</code> config option set to 0 not working. (svitoos)
	</li>
	<li>
		Fixed: Crash with <code>hologram.copy</code>.
	</li>
	<li>
		Fixed: Geolyzer's <code>isSunVisible</code>.
	</li>
	<li>
		Fixed: Crash with remote terminals.
	</li>
	<li>
		Fixed: A Robot without inventory deleting the items it drops.
	</li>
	<li>
		Fixed: <code>too long without yielding</code> sometimes not triggering when it should.
	</li>
	<li>
		Fixed: Crash when blowing up a computer while code is running.
	</li>
	<li>
		Fixed: Another fluid dupe bug that I will definitely not explain to you either. Stop asking.
	</li>
	<li>
		Fixed: Available architectures not always being what they should be.
	</li>
	<li>
		Fixed: Crashes in AE2 integration.
	</li>
	<li>
		Fixed: The AE2 ME Interface part not having network control.
	</li>
	<li>
		Fixed: AE2 ME cells not having all intended information on inspection. (wkalinin)
	</li>
	<li>
		Fixed: Crash with AE2 when power usage is disabled.
	</li>
	<li>
		Fixed: AE2 interface not being recognized as components when channels are disabled.
	</li>
	<li>
		Fixed: Some AE2 integration not working on 1.7.10. (wkalinin)
	</li>
	<li>
		Fixed: Another crash with AE2 when power usage is disabled.
	</li>
	<li>
		Fixed: Specific AE2 integration being very slow.
	</li>
	<li>
		Fixed: Crash with IC2 Classic.
	</li>
</ul>

<h2>
	OpenOS fixes/improvements
</h2>

<ul>
	<li>
		Fixed: Error related to installing OPPM.
	</li>
	<li>
		Fixed: OpenOS timers being starved during blocking pulls.
	</li>
	<li>
		Fixed: <code>reset</code> alias to reset the screen resolution to its maximum.
	</li>
	<li>
		Fixed: Certain TCP connections in Network loot disk
	</li>
	<li>
		Fixed: Various vt100 fixes
	</li>
	<li>
		Fixed: Now errors properly on using <code>print</code> with bad <code>__string</code> metamethods
	</li>
</ul>

<h2>
	List of contributors
</h2>

<p>
	payonel,<br>
	AmandaCameron, wkalinin,<br>
	LizzyTrickster, svitoos,<br>
	kchanakira, seebs,<br>
	asiekierka,<br>
	3TUSK, ZeroAurora,<br>
	JackyWangMislantiaJnirvana
</p>
]]></description><guid isPermaLink="false">1996</guid><pubDate>Sun, 17 Nov 2019 13:43:15 +0000</pubDate></item><item><title>OC 1.7.4 Released!</title><link>https://oc.cil.li/topic/1815-oc-174-released/</link><description><![CDATA[
<p style="background-color:#ffffff; color:#555555; font-size:14px; text-align:start">
	OpenComputers version 1.7.4 has been released for MC Versions 1.7.10, 1.10.2, 1.11.2 &amp; 1.12.2
</p>

<p style="background-color:#ffffff; color:#555555; font-size:14px; text-align:start">
	<span>﻿</span><span> </span> 
</p>

<p style="background-color:#ffffff; color:#555555; font-size:14px; text-align:start">
	As always,<span> </span><strong><u><span style="color:#ff0000">remember to make a backup of your world</span></u></strong>.
</p>

<p style="background-color:#ffffff; color:#555555; font-size:14px; text-align:start">
	Got an issue?<span> </span><span>﻿</span>Post it on the GitHub Issue Tracker or the support section of the forums.
</p>

<p style="background-color:#ffffff; color:#555555; font-size:14px; text-align:start">
	Download on<span> </span><a href="http://minecraft.curseforge.com/projects/opencomputers" rel="external nofollow" style="background-color:transparent; color:#313131" target="_blank">Curse</a>.<span>﻿</span>
</p>

<h2 style="background-color:#ffffff; border-bottom:1px solid #eaecef; color:#24292e; font-size:1.5em; text-align:start">
	New Features/Support
</h2>

<ul style="background-color:#ffffff; color:#24292e; font-size:16px; text-align:start">
<li>
		<strong>Misc: when powering on, drones may fly a bit higher</strong>

		<ul>
<li>
				will fly a above their starting block to get above nonfull blocks (such as chests)
			</li>
		</ul>
</li>
	<li>
		Misc: more robot names
	</li>
	<li>
		Misc: robot/drone swing respects harvestability of block vs tool
	</li>
	<li>
		Fixed: zero sized files (bufferChanges failing to do its job)
	</li>
	<li>
		Fixed: client crash when using remote terminal out of range
	</li>
	<li>
		Fixed: inventory controllers now honor specified target slot
	</li>
	<li>
		Fixed: T1 wireless cards now properly ignore wired messages
	</li>
	<li>
		Fixed: waila integration by checking for nulls with relay block
	</li>
	<li>
		Fixed: practical logisitics integration by not passing null for EnumFacing
	</li>
	<li>
		Fixed: locking items in hotbar when gui is open
	</li>
	<li>
		Fixed: some container names localized
	</li>
</ul>
<h2 style="background-color:#ffffff; border-bottom:1px solid #eaecef; color:#24292e; font-size:1.5em; text-align:start">
	OpenOS fixes/improvements
</h2>

<ul style="background-color:#ffffff; color:#24292e; font-size:16px; text-align:start">
<li>
		Fixed: fixed event timing issues when pulling smaller timeouts than a current timer
	</li>
	<li>
		Added: tty handles '\v' code to move cursor down one line
	</li>
	<li>
		Misc: some openos cleanup
	</li>
	<li>
		Misc: more memory savings
	</li>
	<li>
		Misc: slightly faster boot up times
	</li>
</ul>
<h2 style="background-color:#ffffff; border-bottom:1px solid #eaecef; color:#24292e; font-size:1.5em; text-align:start">
	List of contributors
</h2>

<p style="background-color:#ffffff; color:#24292e; font-size:16px; text-align:start">
	payonel, Wilma456<br>
	Anar Abdullayev, TheCodex6824
</p>
]]></description><guid isPermaLink="false">1815</guid><pubDate>Thu, 07 Feb 2019 12:11:01 +0000</pubDate></item><item><title>OC 1.7.3 Released!</title><link>https://oc.cil.li/topic/1764-oc-173-released/</link><description><![CDATA[
<p>
	OpenComputers version 1.7.3 has been released for MC Versions 1.7.10, 1.10.2, 1.11.2 &amp; 1.12.2
</p>

<p>
	 
</p>

<p>
	As always, <strong><u><span style="color:#ff0000;">remember to make a backup of your world</span></u></strong>.
</p>

<p>
	Got an issue? Post it on the GitHub Issue Tracker or the support section of the forums.
</p>

<p>
	Download on <a href="http://minecraft.curseforge.com/projects/opencomputers" rel="external nofollow" target="_blank">Curse</a>.
</p>

<h2 style="background-color:#ffffff; border-bottom:1px solid #eaecef; color:#24292e; font-size:1.5em; text-align:start">
	New Features/Support
</h2>

<ul style="background-color:#ffffff; color:#24292e; font-size:16px; text-align:start">
<li>
		Misc: Greatly improved Lua execution speed (asiekierka)
		<ul>
<li>
				That means OC now executes Lua code roughly 70% faster than before.
			</li>
		</ul>
</li>
	<li>
		Misc: Improved Filesystem and block data saving performance
		<ul>
<li>
				Saving computers to disk is now anything between 5 and 500 times faster than before, depending on your system. Maybe even more.
			</li>
		</ul>
</li>
	<li>
		<strong>Added: The Net Splitter is now a<span> </span><code style="background-color:rgba(27, 31, 35, 0.05); border-radius:3px; font-size:13.6px; padding:0.2em 0.4em">net_splitter</code><span> </span>component</strong>
		<ul>
<li>
				This allows using computers to connect and disconnect various parts of your network.
			</li>
			<li>
				Make sure not to accidentally disconnect your controller!
			</li>
		</ul>
</li>
	<li>
		<strong>Added: New feature for filesystems: Locked mode!</strong>
		<ul>
<li>
				A locked filesystem is read-only and cannot be unlocked unless recrafted or its mode is switched between managed and unmanaged, either action wiping the drive.
			</li>
			<li>
				The name of the player who locked it is shown in the tooltip, allowing authenticated sharing of data.
			</li>
		</ul>
</li>
	<li>
		Added: Bundled redstone support for ComputerCraft (SquidDev)
	</li>
	<li>
		Added:<span> </span><code style="background-color:rgba(27, 31, 35, 0.05); border-radius:3px; font-size:13.6px; padding:0.2em 0.4em">debug.getlocal</code><span> </span>and<span> </span><code style="background-color:rgba(27, 31, 35, 0.05); border-radius:3px; font-size:13.6px; padding:0.2em 0.4em">debug.getupvalue</code>
		<ul>
<li>
				They only return the name of the variable, and nothing else.
			</li>
		</ul>
</li>
	<li>
		Added:<span> </span><code style="background-color:rgba(27, 31, 35, 0.05); border-radius:3px; font-size:13.6px; padding:0.2em 0.4em">isSunVisible</code>,<span> </span><code style="background-color:rgba(27, 31, 35, 0.05); border-radius:3px; font-size:13.6px; padding:0.2em 0.4em">canSeeSky</code>, and<span> </span><code style="background-color:rgba(27, 31, 35, 0.05); border-radius:3px; font-size:13.6px; padding:0.2em 0.4em">detect</code><span> </span>to geolyzers
	</li>
	<li>
		Added: Allow using morse code patterns like<span> </span><code style="background-color:rgba(27, 31, 35, 0.05); border-radius:3px; font-size:13.6px; padding:0.2em 0.4em">.-.</code><span> </span>in<span> </span><code style="background-color:rgba(27, 31, 35, 0.05); border-radius:3px; font-size:13.6px; padding:0.2em 0.4em">computer.beep</code>
	</li>
	<li>
		Added: redstone component's<span> </span><code style="background-color:rgba(27, 31, 35, 0.05); border-radius:3px; font-size:13.6px; padding:0.2em 0.4em">setOutput</code><span> </span>can now accept values larger than 15
	</li>
	<li>
		Added: Allow the keyboard to connect to screens in more ways than before, e.g. facing a side of the screen other than its front
	</li>
	<li>
		Added: Readded Project Red support on Minecraft 1.12 (BrisingrAerowing)
	</li>
	<li>
		Added: Driver for the Reactor Chamber from IC2
	</li>
	<li>
		Added: Inventory GUI for the rack-mounted disk drives
		<ul>
<li>
				Can be accessed either by clicking on the rack or by right clicking the drive in your inventory.
			</li>
		</ul>
</li>
	<li>
		Added:<span> </span><code style="background-color:rgba(27, 31, 35, 0.05); border-radius:3px; font-size:13.6px; padding:0.2em 0.4em">getMerchantId</code><span> </span>to trade offers from the Trading Upgrade to help with sorting them
	</li>
	<li>
		Added: Readded AE2 power support on Minecraft 1.12, meaning you can now power your computers directly off the ME network again.
	</li>
	<li>
		Added:<span> </span><code style="background-color:rgba(27, 31, 35, 0.05); border-radius:3px; font-size:13.6px; padding:0.2em 0.4em">scanContentsAt</code><span> </span>to debug card
	</li>
	<li>
		Added: More accessible information from Draconic Evolution items
	</li>
	<li>
		Added: Waypoints can now be placed facing up or down
	</li>
	<li>
		Added: You can now craft two linked cards together to link them to one another
		<ul>
<li>
				This will unlink them from any previously connected Linked Card.
			</li>
			<li>
				The link channel is also exposed as a property on the item that transposers etc. can read, meaning that you can easily manage multiple linked cards.
			</li>
		</ul>
</li>
	<li>
		Added: Allow<span> </span><code style="background-color:rgba(27, 31, 35, 0.05); border-radius:3px; font-size:13.6px; padding:0.2em 0.4em">setFrequency</code><span> </span>on owned Ender Storage chests (payonel and amesgen)
	</li>
	<li>
		Added: You can now trigger wake-on-LAN over Linked Cards
	</li>
	<li>
		Added:<span> </span><code style="background-color:rgba(27, 31, 35, 0.05); border-radius:3px; font-size:13.6px; padding:0.2em 0.4em">chunkloaderDimensionBlacklist</code><span> </span>and<span> </span><code style="background-color:rgba(27, 31, 35, 0.05); border-radius:3px; font-size:13.6px; padding:0.2em 0.4em">chunkloaderDimensionWhitelist</code><span> </span>to config for (dis)allowing certain dimensions for the chunkloader upgrade
	</li>
	<li>
		Added:<span> </span><code style="background-color:rgba(27, 31, 35, 0.05); border-radius:3px; font-size:13.6px; padding:0.2em 0.4em">disk_drive.media</code><span> </span>function that returns the address of the inserted floppy disk
	</li>
	<li>
		Added: Forge Energy support to items
		<ul>
<li>
				Battery upgrades, tablets, and hover boots can be charged in Forge Energy compatible devices
			</li>
			<li>
				Battery upgrades also support power extraction, allowing them to recharge Forge Energy devices acting as normal batteries
			</li>
		</ul>
</li>
	<li>
		Added: The Analyzer now reports the internal components of an Adapter block when right-clicked
	</li>
	<li>
		<strong>Changed:<span> </span><code style="background-color:rgba(27, 31, 35, 0.05); border-radius:3px; font-size:13.6px; padding:0.2em 0.4em">redstone_changed</code><span> </span>event for bundled signals</strong>
		<ul>
<li>
				Now includes the colour that changed, and only reports the old and new values for that colour
			</li>
		</ul>
</li>
	<li>
		Changed: The order in which cases are filled with components is now based on the slot tiers
	</li>
	<li>
		Changed: OpenComputers is now a lot more quiet in the server log. (kmecpp)
	</li>
	<li>
		<strong>Changed:<span> </span><code style="background-color:rgba(27, 31, 35, 0.05); border-radius:3px; font-size:13.6px; padding:0.2em 0.4em">robot.suck</code>,<span> </span><code style="background-color:rgba(27, 31, 35, 0.05); border-radius:3px; font-size:13.6px; padding:0.2em 0.4em">robot.suckFromSlot</code>, and<span> </span><code style="background-color:rgba(27, 31, 35, 0.05); border-radius:3px; font-size:13.6px; padding:0.2em 0.4em">transposer.transferItem</code><span> </span>return values</strong>
		<ul>
<li>
				Instead of<span> </span><code style="background-color:rgba(27, 31, 35, 0.05); border-radius:3px; font-size:13.6px; padding:0.2em 0.4em">true</code>, they now return the number of transferred items on success.
			</li>
		</ul>
</li>
	<li>
		Changed: Use less annoying particles for nanomachines
	</li>
	<li>
		Changed: Increased default number of platters in an (unmanaged) Tier 3 Hard Drive from 6 to 8
		<ul>
<li>
				You will have to update an existing config yourself by changing<span> </span><code style="background-color:rgba(27, 31, 35, 0.05); border-radius:3px; font-size:13.6px; padding:0.2em 0.4em">hddPlatterCounts</code>.
			</li>
		</ul>
</li>
	<li>
		Misc: Improved cable rendering (SquidDev)
	</li>
	<li>
		Misc: Robot inventories should now be compatible with even more modded inventory manipulation things
	</li>
	<li>
		Misc: Robot Crafting (the Crafting Upgrade) should now be compatible with even more modded recipes
	</li>
	<li>
		Misc: Screens should now stop working a lot less on server restarts etc. and be generally a lot more robust
	</li>
	<li>
		Misc: Robot<span> </span><code style="background-color:rgba(27, 31, 35, 0.05); border-radius:3px; font-size:13.6px; padding:0.2em 0.4em">swing</code><span> </span>and<span> </span><code style="background-color:rgba(27, 31, 35, 0.05); border-radius:3px; font-size:13.6px; padding:0.2em 0.4em">use</code><span> </span>should now be<span> </span><em>a lot</em><span> </span>more robust and work with a lot more modded items like Hammers and Bows from Tinkers' Construct
	</li>
	<li>
		Misc: Robot tank interactions should now work well with a wide range of modded tanks.
	</li>
	<li>
		Misc: Improved chunkloader upgrade (svitoos)
		<ul>
<li>
				Chunkloaders are now allowed in Microcontrollers.
			</li>
		</ul>
</li>
	<li>
		Misc: Added more unicode glyphs to font (asiekierka)
	</li>
	<li>
		Misc: The default Lua EEPROM now uses less RAM
	</li>
	<li>
		Fixed: Inventory loss during minecraft server crashes
	</li>
	<li>
		Fixed: Crash when placing microcontroller
	</li>
	<li>
		Fixed: Allow the robot to swing at anything that would block its movement
	</li>
	<li>
		Fixed:<span> </span><code style="background-color:rgba(27, 31, 35, 0.05); border-radius:3px; font-size:13.6px; padding:0.2em 0.4em">oc_nanomachines</code><span> </span>or<span> </span><code style="background-color:rgba(27, 31, 35, 0.05); border-radius:3px; font-size:13.6px; padding:0.2em 0.4em">oc_nm</code><span> </span>command not always working on servers
	</li>
	<li>
		Fixed: Item duplication bug involving robots and voodoo magic
	</li>
	<li>
		Fixed: Robot<span> </span><code style="background-color:rgba(27, 31, 35, 0.05); border-radius:3px; font-size:13.6px; padding:0.2em 0.4em">move</code><span> </span>commands not always<span> </span><em>actually</em><span> </span>returning whether the robot really moved or not
	</li>
	<li>
		Fixed: Forcing the use of the LuaJ architecture not forcing the use of the LuaJ architecture
	</li>
	<li>
		Fixed:<span> </span><code style="background-color:rgba(27, 31, 35, 0.05); border-radius:3px; font-size:13.6px; padding:0.2em 0.4em">transferItem</code><span> </span>checking the wrong side (cyb0124)
	</li>
	<li>
		Fixed: "Unknown error" when transfering fluid to certain machines
	</li>
	<li>
		Fixed: Item duplication bug involving drones and Wither voodoo magic
	</li>
	<li>
		Fixed: Potential error with IC2 on launch
	</li>
	<li>
		Fixed: Robots eating items they shouldn't eat when crafting
	</li>
	<li>
		Fixed: Angel Upgrade not doing the one job it had
	</li>
	<li>
		Fixed: Robots being really bad at trading with villagers. They were sent to business school so now they are a lot better at it.
	</li>
	<li>
		Fixed: Robots forgetting how to move
	</li>
	<li>
		Fixed: Item duplication bug involving robots and drones doing shady business with one another
	</li>
	<li>
		Fixed: Network floppy disk not installing
	</li>
	<li>
		Fixed: Fluid duplication bug involving robots being bad at draining fluids
	</li>
	<li>
		Fixed: Drones getting funky after a wake-on-LAN
	</li>
	<li>
		Fixed: Weird item update glitches involving robots and certain blocks like AE2 Interfaces
	</li>
	<li>
		Fixed: Item duplication bugs involving EEPROMs' desire to behave like quantum particles
	</li>
	<li>
		Fixed: Various fixes to AE2 integration
		<ul>
<li>
				<code style="background-color:rgba(27, 31, 35, 0.05); border-radius:3px; font-size:13.6px; padding:0.2em 0.4em">slot</code><span> </span>parameter in<span> </span><code style="background-color:rgba(27, 31, 35, 0.05); border-radius:3px; font-size:13.6px; padding:0.2em 0.4em">exportIntoSlot</code><span> </span>of the Export Bus is now an optional parameter
			</li>
		</ul>
</li>
	<li>
		Fixed: Crash with Applied Llamagistics
	</li>
	<li>
		Fixed: Crashes when you try to spawn computers by... unconventional means
	</li>
	<li>
		Fixed: Setting<span> </span><code style="background-color:rgba(27, 31, 35, 0.05); border-radius:3px; font-size:13.6px; padding:0.2em 0.4em">enableNanomachinePfx</code><span> </span>to<span> </span><code style="background-color:rgba(27, 31, 35, 0.05); border-radius:3px; font-size:13.6px; padding:0.2em 0.4em">false</code><span> </span>in the config not actually doing anything
	</li>
	<li>
		Fixed: When a robot gains experience, it now properly triggers modded effects that happen on XP Orb pickup
	</li>
	<li>
		Fixed: Confusing Analyzer reports on computers that are shut down
	</li>
	<li>
		Fixed: Microcontrollers now properly shutting down internal components
	</li>
	<li>
		Fixed: Leash upgrade erroring for addon developers (josephcsible)
	</li>
	<li>
		Fixed: World Sensor Card crafting recipe on Minecraft 1.10 and above
	</li>
	<li>
		Fixed: Client crash involving cables and chunk loading (thiakil)
	</li>
	<li>
		Fixed: Tablet screen freezing on certain events
	</li>
	<li>
		Fixed: Terminal servers not properly connecting their Remote Terminals
	</li>
	<li>
		Fixed: Lightning issues with ShaderMod (paulhobbel)
	</li>
</ul>
<h2 style="background-color:#ffffff; border-bottom:1px solid #eaecef; color:#24292e; font-size:1.5em; text-align:start">
	OpenOS fixes/improvements
</h2>

<ul style="background-color:#ffffff; color:#24292e; font-size:16px; text-align:start">
<li>
		Added:<span> </span><code style="background-color:rgba(27, 31, 35, 0.05); border-radius:3px; font-size:13.6px; padding:0.2em 0.4em">reset</code><span> </span>command that clears the screen and resets the resolution to maximum
	</li>
	<li>
		Added: rc errors are now being logged to /tmp/event.log
	</li>
	<li>
		Added: -f option to cp
	</li>
	<li>
		Added: aliases as part of tab complete in shell
	</li>
	<li>
		Added: devfs psuedo files can now be zero-size
	</li>
	<li>
		Added: Allow processes to handle hard interrupts
		<ul>
<li>
				The process metadata now contains a<span> </span><code style="background-color:rgba(27, 31, 35, 0.05); border-radius:3px; font-size:13.6px; padding:0.2em 0.4em">signal</code><span> </span>field that is triggered on hard interrupts
			</li>
		</ul>
</li>
	<li>
		Added: Support for<span> </span><code style="background-color:rgba(27, 31, 35, 0.05); border-radius:3px; font-size:13.6px; padding:0.2em 0.4em">\b</code><span> </span>and<span> </span><code style="background-color:rgba(27, 31, 35, 0.05); border-radius:3px; font-size:13.6px; padding:0.2em 0.4em">\r</code><span> </span>characters to tty
	</li>
	<li>
		Added: Cut and Uncut to<span> </span><code style="background-color:rgba(27, 31, 35, 0.05); border-radius:3px; font-size:13.6px; padding:0.2em 0.4em">edit</code><span> </span>(AntiBlueQuirk)
		<ul>
<li>
				Ctrl+K to cut, Ctrl+U to insert a line
			</li>
		</ul>
</li>
	<li>
		Misc: tty and cursor logic separated, reducing memory cost for custom cursor behavior with term options
	</li>
	<li>
		Misc: Improved command substitution, now more like Linux sh
	</li>
	<li>
		Misc:<span> </span><code style="background-color:rgba(27, 31, 35, 0.05); border-radius:3px; font-size:13.6px; padding:0.2em 0.4em">less</code><span> </span>is now the program used for<span> </span><code style="background-color:rgba(27, 31, 35, 0.05); border-radius:3px; font-size:13.6px; padding:0.2em 0.4em">man</code>
	</li>
	<li>
		Fixed: Various vt100 fixes
	</li>
	<li>
		Fixed: Processes now close file handles on exit
	</li>
	<li>
		Fixed: Autorun on read-only filesystems
	</li>
	<li>
		Fixed: Crash in<span> </span><code style="background-color:rgba(27, 31, 35, 0.05); border-radius:3px; font-size:13.6px; padding:0.2em 0.4em">edit</code>
	</li>
</ul>
<h2 style="background-color:#ffffff; border-bottom:1px solid #eaecef; color:#24292e; font-size:1.5em; text-align:start">
	List of contributors
</h2>

<p style="background-color:#ffffff; color:#24292e; font-size:16px; text-align:start">
	payonel, Vexatos,<br>
	asiekierka, SquidDev,<br>
	kmecpp, BrisingrAerowing,<br>
	cyb0124, svitoos,<br>
	AntiBlueQuirk, josephcsible,<br>
	amesgen, thiakil, paulhobbel
</p>
]]></description><guid isPermaLink="false">1764</guid><pubDate>Fri, 16 Nov 2018 21:46:02 +0000</pubDate></item><item><title>OC 1.7.2 released!</title><link>https://oc.cil.li/topic/1573-oc-172-released/</link><description><![CDATA[
<p>
	OpenComputers version 1.7.2 has been released for MC Versions 1.7.10, 1.10.2, 1.11.2 &amp; 1.12.2
</p>

<p>
	 
</p>

<p>
	As always, <strong><u><span style="color:#ff0000;">remember to make a backup of your world</span></u></strong>.
</p>

<p>
	Got an issue? Post it on the GitHub Issue Tracker or the support section of the forums.
</p>

<p>
	Download on <a href="http://minecraft.curseforge.com/projects/opencomputers" rel="external nofollow" target="_blank">Curse</a>.
</p>

<p>
	 
</p>

<div class="markdown-body">
	<h2>
		New Features/Support
	</h2>

	<ul>
<li>
			<strong>Added: Sheep Power</strong> (and ocelot power)

			<ul>
<li>
					<strong>Carpeted Capacitors</strong> exist now. They work and connect just like normal capacitors and form blocks with them.
				</li>
				<li>
					Carpeted Capacitors generate power when sheep or ocelots walk on them.
				</li>
				<li>
					Power is generated when at least 2 of a type of animal are present. A single sheep and a single ocelot generate no power.
				</li>
				<li>
					Ocelots are notorious for their tendency to summon electrostatic fields from the feline dimension. They generate more power than sheep do.
				</li>
				<li>
					Yes, this means you can now use OC without any energy-producing mod again without having to change the config.
				</li>
				<li>
					Insert interesting reference mentioning electric sheep here
				</li>
			</ul>
</li>
		<li>
			<strong>Changed: Lua 5.3 is now the default architecture for newly crafted CPUs</strong>
			<ul>
<li>
					CPUs that were crafted prior to this update will continue running whichever architecture they were set to, or Lua 5.2
				</li>
			</ul>
</li>
		<li>
			Added: Tier 1 Wireless Network Card (TheCodex6824)
			<ul>
<li>
					Can only have one open port at a time
				</li>
				<li>
					Has a signal strength of 16 blocks
				</li>
				<li>
					The already existing wireless network card is now the Tier 2 card, has not been changed in any other way.
				</li>
			</ul>
</li>
		<li>
			Added: Creative Component Bus (Xyxen)
			<ul>
<li>
					Allows servers to support up to 1024 components
				</li>
			</ul>
</li>
		<li>
			Added: You can now change the name of a robot using another computer.
			<ul>
<li>
					Added <code>setName</code> and <code>getName</code> to robots.
				</li>
				<li>
					Computers connected to the robot can access the robot as a component to call these functions.
				</li>
				<li>
					The Robot must be shut down for this to work
				</li>
			</ul>
</li>
		<li>
			Fixed: Certain characters and glyph width in screen rendering
		</li>
		<li>
			Fixed: Blocks with inventories failing to save under certain circumstances
		</li>
		<li>
			Fixed: Drones with chunkloader upgrades not always properly loading chunks (TheCodex6824)
		</li>
		<li>
			Fixed: AppliedEnergistics 2 integration
			<ul>
<li>
					Certain filters for <code>getItemsInNetwork()</code> not working
				</li>
				<li>
					<code>getCpus()</code> not returning the correct number
				</li>
				<li>
					<code>exportIntoSlot()</code> not working
				</li>
				<li>
					Added <code>isCraftable</code> to gathered item data
				</li>
			</ul>
</li>
		<li>
			Fixed: <code>computer.addUser</code> not erroring properly
		</li>
		<li>
			Fixed: Made cable collision box closer to cable shape (SquidDev)
		</li>
		<li>
			Fixed: Crafting Upgrade not always crafting what it should be crafting
		</li>
		<li>
			Fixed: Crafting Upgrade making items uncraftable
		</li>
		<li>
			Fixed: Motion Sensor still not working properly
		</li>
		<li>
			Fixed: Robots interacting with items that directly modify their inventory (like IC2 fluid cells)
		</li>
		<li>
			Fixed: Potential memory leak in networking code
		</li>
		<li>
			Fixed: <code>getMetadata</code> on the Debug Card on Minecraft 1.10 and above (BrisingrAerowing)
		</li>
		<li>
			Added: <code>getBlockState</code> for the Debug Card on Minecraft 1.10 and above (BrisingrAerowing)
		</li>
		<li>
			Fixed: Crafting a robot or drone with an EEPROM not working on Minecraft 1.12
		</li>
		<li>
			Fixed: <code>getAllStacks()</code> on the Inventory Controller Upgrade and Transposer has been backported to Minecraft 1.7.10.
		</li>
		<li>
			Misc: Updated French translation (Naheulf)
		</li>
	</ul>
<h2>
		OpenOS fixes/improvements
	</h2>

	<ul>
<li>
			Fixed: install.lua now should work more like one would expect
		</li>
		<li>
			Changed: uuid.lua is now generating valid RFC4122 version 4 UUIDs (jobe1986)
		</li>
		<li>
			Fixed: Various fixes to vt100 support
		</li>
		<li>
			Fixed: Memory leak in process loading
		</li>
		<li>
			Fixed: Made modifier keypresses more specific in /bin/edit
		</li>
	</ul>
<h2>
		List of contributors
	</h2>

	<p>
		payonel, Vexatos,<br>
		Xyxen, TheCodex6824, SquidDev,<br>
		BrisingrAerowing, jobe1986,<br>
		Naheulf, SDPhantom,<br>
		Zerotiger, anar4732
	</p>
</div>
]]></description><guid isPermaLink="false">1573</guid><pubDate>Mon, 12 Mar 2018 11:01:52 +0000</pubDate></item><item><title>OC 1.7.1 released!</title><link>https://oc.cil.li/topic/1500-oc-171-released/</link><description><![CDATA[
<h2>
	OpenComputers version 1.7.1 has been released for MC 1.12.2, 1.11.2, 1.10.2 &amp; 1.7.10
</h2>

<p>
	 
</p>

<p>
	As always, <strong><u><span style="color:#ff0000;">remember to make a backup of your world</span></u></strong>.
</p>

<p>
	Got an issue? Post it on the GitHub Issue Tracker or the support section of the forums.
</p>

<p>
	Download on <a href="http://minecraft.curseforge.com/projects/opencomputers" rel="external nofollow">Curse</a>.
</p>

<p>
	 
</p>

<h2>
	New Features/Support
</h2>

<ul>
<li>
		<strong>Changed: Diamond Chip recipe</strong>

		<ul>
<li>
				You now require cutting wire to cut the diamond.
			</li>
		</ul>
</li>
	<li>
		Added: ExtraCells and Mekanism integration (DrummerMC) [1.10.2]
	</li>
	<li>
		Added: ComputerCraft support is back [1.12.2]
	</li>
	<li>
		Fixed: Accessing disk drives and other containers in Tablets [1.11.2]
	</li>
	<li>
		Fixed: Putting items into Database Upgrades [1.11.2]
	</li>
	<li>
		Fixed: IC2-Classic mod incompatibility
	</li>
	<li>
		Added: Allow getting yaw of player through tablet component (ChristoCoder)
	</li>
	<li>
		Fixed: Microcontroller interactions with EnderIO item conduits
	</li>
	<li>
		Added: Maximum packet parts to device info of modems (Linked and Network Cards)
	</li>
	<li>
		Fixed: Drones now properly work with chunkloader upgrades (TheCodex6824)
	</li>
	<li>
		Fixed: Tablets not turning off their screen properly (AmandaCameron)
	</li>
	<li>
		Fixed: Motion Sensor line of sight
	</li>
	<li>
		Misc: Updated various translations
		<ul>
<li>
				Russian (S0ZDATEL, Fingercomp, makkarpov)
			</li>
			<li>
				Traditional Chinese (mymagadsl)
			</li>
			<li>
				German (Nex4rius)
			</li>
		</ul>
</li>
</ul>
<h2>
	OpenOS fixes/improvements
</h2>

<ul>
<li>
		Fixed: Issues with booting OpenOS on very slow servers
	</li>
	<li>
		Added: Allow custom error objects to print to stderr
	</li>
	<li>
		Added: Allow mount points to use existing directories
	</li>
	<li>
		Added: Bind mounts to mount a directory as another directory
	</li>
	<li>
		Fixed: Allow .shrc to use tty stdin
	</li>
	<li>
		<strong>Added: Lua REPL input is now parsed with an implicit <code>return</code></strong> (SquidDev)
		<ul>
<li>
				Adding a <code>=</code> in front of the code to explicitly add it still works.
			</li>
		</ul>
</li>
	<li>
		Changed: Shell history no longer adds items if they are duplicates (SquidDev)
	</li>
	<li>
		Fixed: CTCP messages in IRC client (Michiyo, skyem123)
	</li>
	<li>
		Fixed: Reverse lookup of keys in Keyboard API
	</li>
	<li>
		Fixed: event.cancel and event.ignore
	</li>
	<li>
		Fixed: Protect lua shell from serialization OOM failure
	</li>
	<li>
		Fixed: Too long without yielding error in /bin/tree (LeshaInc)
	</li>
	<li>
		Misc: Improvements to the vt100 library
	</li>
	<li>
		Misc: Various minor improvements to reduce memory usage
	</li>
</ul>
<h2>
	List of contributors
</h2>

<p>
	payonel, Vexatos,<br>
	S0ZDATEL, Fingercomp, makkarpov,<br>
	mymagadsl, Nex4rius, ChristoCoder,<br>
	DrummerMC, LeshaInc, SquidDev, Michiyo,<br>
	josephcsible, skyem123, TheCodex6824,<br>
	AmandaCameron, Pwootage
</p>
]]></description><guid isPermaLink="false">1500</guid><pubDate>Mon, 11 Dec 2017 12:59:44 +0000</pubDate></item><item><title>OpenComputers 1.7 Released!</title><link>https://oc.cil.li/topic/1461-opencomputers-17-released/</link><description><![CDATA[
<p>
	OpenComputers version 1.7 released for MC 1.7.10, 1.8.9, 1.9.4, 1.10.2 1.11.2 &amp; 1.12.1
</p>

<p>
	 
</p>

<p>
	As always, <strong><u><span style="color:#ff0000;">remember to make a backup of your world</span></u></strong>.
</p>

<p>
	Got an issue? Post it on the GitHub Issue Tracker or the support section of the forums.
</p>

<p>
	Download on <a href="http://minecraft.curseforge.com/projects/opencomputers" rel="external nofollow">Curse</a>.
</p>

<p>
	 
</p>

<p>
	 
</p>

<p style="background-color:#ffffff; color:#24292e; font-size:16px; text-align:start">
	<strong>New Features/Support</strong>
</p>

<ul style="background-color:#ffffff; color:#24292e; font-size:16px; text-align:start">
<li>
		Added: 1.12 and 1.11 support
	</li>
	<li>
		Added: New OpenOS<span> </span><a href="http://ocdoc.cil.li/api:thread" style="background-color:transparent; color:#0366d6" rel="external nofollow">thread</a><span> </span>library
	</li>
	<li>
		Added: Support for forge energy.
	</li>
	<li>
		Added: Re-add ComputerCraft integration.
	</li>
	<li>
		Added: Re-add Project: Red integration.
	</li>
	<li>
		Added: Re-add WR-CBE Integration (thanks gamax92)
	</li>
	<li>
		Added: Re-add IC2 integration.
	</li>
	<li>
		Added: Re-add Waila/Hwyla integration.
	</li>
	<li>
		Added: Motion Sensor is now an upgrade
	</li>
	<li>
		Added: Converter for fluid tank properties.
	</li>
	<li>
		Added: zh_CN and ru_RU localization
	</li>
	<li>
		Added: AE2 Integration (thanks Leon)
	</li>
</ul>
<p style="background-color:#ffffff; color:#24292e; font-size:16px; text-align:start">
	<strong>OpenOS fix/improvements</strong>
</p>

<ul style="background-color:#ffffff; color:#24292e; font-size:16px; text-align:start">
<li>
		Fixed: numerous areas of code cleanup
	</li>
	<li>
		Fixed: memory cost reduced, Now requires ~140kB to boot to shell prompt
	</li>
	<li>
		Fixed: boot time reduced dramatically
	</li>
	<li>
		Fixed: /bin/ls fix for -p option to show / on dirs
	</li>
	<li>
		Fixed: /lib/event fix for dispatching signals to timers
	</li>
	<li>
		Fixed: /lib/keyboard reduced memory cost and fixed support for numpad in terminal
	</li>
	<li>
		Fixed: loadfile fix to allow relative paths
	</li>
	<li>
		Added: Separate core tty code from /lib/term, added vt100 support
	</li>
	<li>
		Fixed: ENV and _G fixes for load, lua shell, and shell environment
	</li>
	<li>
		Fixed: edge case in quoted whitespace in shell commands respected
	</li>
	<li>
		Fixed: mv and cp error message conformance and cleanup
	</li>
	<li>
		Fixed: install tool fixes
	</li>
	<li>
		Fixed: fix exit code issues with ls and piping
	</li>
	<li>
		Added: pastebin updates for https
	</li>
	<li>
		Fixed: serialization performance greatly improved
	</li>
	<li>
		Added: ls coloring now uses vt100 color codes in LS_COLORS
	</li>
	<li>
		Added: new file listing tool: /bin/tree (thanks LeshaInc)
	</li>
</ul>
<p style="background-color:#ffffff; color:#24292e; font-size:16px; text-align:start">
	<strong>Other fixes/improvements</strong>
</p>

<ul style="background-color:#ffffff; color:#24292e; font-size:16px; text-align:start">
<li>
		Fixed: robot screen freeze issue
	</li>
	<li>
		Fixed: iron nuggets removed (vanilla has it now)
	</li>
	<li>
		Fixed: Little bit of scala cleanup, API refactoring
	</li>
	<li>
		Added: getAllStacks and getInventoryName to transposers and inventory controller upgrades for better inventory management. (thanks thiakil)
	</li>
	<li>
		Added: More robots names (thanks Nexarius)
	</li>
	<li>
		Added: Mouse release sends drop event even without drag
	</li>
	<li>
		Fixed: Made tank controllers work better with blocks that provide multiple tanks.
	</li>
	<li>
		Fixed: filesystem.copy() (<a data-error-text="Failed to load issue title" data-id="237531166" data-permission-text="Issue title is private" data-url="https://github.com/MightyPirates/OpenComputers/issues/2432" href="https://github.com/MightyPirates/OpenComputers/pull/2432" style="background-color:transparent; color:#0366d6" rel="external nofollow">#2432</a>) (thanks SDPhantom)
	</li>
	<li>
		Fixed: Make wtrunc count missing glyphs as 1 (thanks gamax92)
	</li>
	<li>
		Fixed: Infinite loop in manual.
	</li>
	<li>
		Fixed: Robots not being able to use all items properly.
	</li>
	<li>
		Fixed: case where computers could run minecraft host machine cpu too high
	</li>
	<li>
		Fixed: table returned by getAllStacks().getAll() being 0-based.
	</li>
	<li>
		Fixed: Equipment slot actions.
	</li>
	<li>
		Fixed: bounding box issues that affect things like waypoints
	</li>
</ul>
<p style="background-color:#ffffff; color:#24292e; font-size:16px; text-align:start">
	<strong>List of contributors</strong>
</p>

<p style="background-color:#ffffff; color:#24292e; font-size:16px; text-align:start">
	Sangar, payonel, Vexatos<br>
	modmuss50, SDPhantom, thiakil<br>
	gamax92, asiekierka, Wilma456, stone3311<br>
	Nexarius, loveyanbei, 28Smiles, cyber01, LeshaInc
</p>
]]></description><guid isPermaLink="false">1461</guid><pubDate>Sun, 15 Oct 2017 13:31:07 +0000</pubDate></item><item><title>OpenComputers v1.6.1 (+ hotfix)</title><link>https://oc.cil.li/topic/1151-opencomputers-v161-hotfix/</link><description><![CDATA[
<p>
	OpenComputers version 1.6.1 released for MC 1.7.10, 1.8.9, 1.9.4 &amp; 1.10.2
</p>

<p>
	 
</p>

<p>
	As always, <strong><u><span style="color:#ff0000;">remember to make a backup of your world</span></u></strong>.
</p>

<p>
	Got an issue? Post it on the GitHub Issue Tracker or the support section of the forums.
</p>

<p>
	Download on <a href="http://minecraft.curseforge.com/projects/opencomputers" rel="external nofollow">Curse</a>.
</p>

<p>
	 
</p>

<p>
	Changes in this release:
</p>

<ul>
<li>
		Added: Made wrenching an Adapter's side turn it off. (Vexatos)
	</li>
	<li>
		Added: metadata-ignoring fuzzy option to robot.compare. (Vexatos)
	</li>
	<li>
		Added: SignChangeEvent to sign upgrade (makkarpov)
	</li>
	<li>
		Added: whitelisting of debug card owners. (makkarpov)
	</li>
	<li>
		Added: [MC1.8.9+] Robots, Inventory Controller Upgrades, Transposers, etc. now support blocks and inventories with IItemHandler capabilities (Vexatos)
	</li>
	<li>
		Added: [MC1.10] Scoreboard class modification functions to the debug card (RussellLong)
	</li>
	<li>
		Added: [MC1.10] Re-added EnderIO integration and added Bundled Redstone support for EnderIO's Insulated Redstone Conduits (Vexatos)
	</li>
	<li>
		Changed: Allow multiple environment providers to return environments for the same block (Vexatos)
	</li>
	<li>
		Changed: massively major OpenOS update (payonel)
	</li>
	<li>
		Changed: Updated Russian translation (MoonlightOwl)
	</li>
	<li>
		Fixed: Allow draining dynamic liquid blocks if they're "full"
	</li>
	<li>
		Fixed: bit32.lrotate and bit32.rrotate (fingercomp)
	</li>
	<li>
		Fixed: broken c and e time formatting flags (gamax92)
	</li>
	<li>
		Fixed: Check if the world is remote before killing the drone (joserobjr)
	</li>
	<li>
		Fixed: disable fs.remove of devfs files (payonel)
	</li>
	<li>
		Fixed: Don't consume XP items when upgrade is at max level.
	</li>
	<li>
		Fixed: incompatibility with Sponge in robot movement logic. (Vexatos)
	</li>
	<li>
		Fixed: kernel naming in LuaJ (gamax92)
	</li>
	<li>
		Fixed: Make Machine.signal less picky about the types of maps it accepts.
	</li>
	<li>
		Fixed: Methods in ItemInventoryControl not doing what they are supposed to (Vexatos)
	</li>
	<li>
		Fixed: NPE when other mods request tooltips before font renderer is ready
	</li>
	<li>
		Fixed: os.time and os.date affected by host timezone (gamax92)
	</li>
	<li>
		Fixed: Power mountables without requiring them to be connected to the outside.
	</li>
	<li>
		Fixed: RedLogic redstone input reading. (Vexatos)
	</li>
	<li>
		Fixed: Validate NBT address of FileSystems (gamax92)
	</li>
	<li>
		Fixed: [MC1.8.9+] Newly placed cases having zero energy buffer capacity.
	</li>
</ul>
<p>
	 
</p>

<p>
	Hotfix 1 fixes:
</p>

<ul>
<li>
		Fixed: already existing adapters in the world having their sides closed. Not really important, except if you use the adapter for anything... critical. But who'd do that?
	</li>
</ul>
]]></description><guid isPermaLink="false">1151</guid><pubDate>Mon, 19 Dec 2016 13:10:36 +0000</pubDate></item><item><title>[RELEASE] OpenComputers 1.6.0</title><link>https://oc.cil.li/topic/1099-release-opencomputers-160/</link><description><![CDATA[
<p><span style="font-size:8px;">Waitt a minute, i'm not Sangar... </span><br>OpenComputers 1.6.0 is out for MC 1.7.10, 1.8.9, 1.9.4 &amp; 1.10.2<br><br>The long awaited 1.6.0 update is here!<br><br>As always, remember to <span style="color:#ff0000;"><strong>make a backup of your world before updating</strong></span>.<br><br>Download on <a data-ipb="nomediaparse" href="http://minecraft.curseforge.com/projects/opencomputers" rel="external nofollow">Curse.</a><br><br>Changes:</p>
<ul class="bbc">
<li>Added: Rack mountable floppy disk drive.</li>
<li>Added: Ability to interact with some item inventories using the inventory controller.</li>
<li>Added: Support for RotaryCraft power (uses same conversion ratio as AE2).</li>
<li>Added: Possiblity to define a viewport on GPUs, allowing to copy data from off-screen for performance trickery.</li>
<li>Added: Cables will now remember which color they have and can also be dyed by being crafted with a dye.</li>
<li>Added: Reenabled IC2 integration on 1.8.9.</li>
<li>Added: Possibility to cycle through loot disks by crafting them with a wrench (wrench is not consumed).</li>
<li>Added: Device info API. Devices may now provide generic information, queryable via computer.getDeviceInfo().</li>
<li>Added: More helpful messages when trying to run a missing program (when possible) via the new computer.getProgramLocations() API.</li>
<li>Added: Trading upgrade, allows trading with villagers (Inari-Whitebear).</li>
<li>Added: Allow defining custom HTTP request headers (invliD).</li>
<li>Added: debug.playSoundAt (gamax92).</li>
<li>Added: Parameter to specify AE2 CPU to use when requesting crafting (habnabit).</li>
<li>Added: ThaumicEnergistics integration (DrummerMC).</li>
<li>Added: Dyeing of hover boots to change light color (Vexatos).</li>
<li>Added: Network activity indicator on servers (magik6k).</li>
<li>Added: Brazilian Portuguese translation (hws689).</li>
<li>Changed: Racks have been revamped. They can now house other things than servers and how things get connected is a lot more flexible now.</li>
<li>Changed: Remote terminals are now bound to remote terminal servers which are a new type of rack mountable.</li>
<li>Changed: Disk drives now also provide a component allowing to check for floppy presence and ejecting floppies.</li>
<li>Changed: Geolyzer scan area can now be customized to be an arbitrary cube instead of only columns. Total volume must not exceed column volume, though.</li>
<li>Changed: A couple of recipes. Introduced diamond shards/chips to avoid the massive diamond cost ramping of higher tier items.</li>
<li>Changed: New font for screens, unscii, sporting much better readability (asie). If you absolutely detest it even after giving it a fair chance, you can restore the old unifont one using a resource pack.</li>
<li>Changed: OpenOS got a <em>major</em> overhaul, in particular term related things, and also a few new built-in programs (payonel). This would deserve a changelog of its own, really...</li>
<li>Fixed: Pseudo-hangs when crafting a massive amount of a recipe that produces the same output as it has as input.</li>
<li>Fixed: A few GregTech recipes and related issues.</li>
<li>Fixed: Userdata handling in LuaJ.</li>
<li>Fixed: Power conversion for a couple of mods, oops.</li>
<li>Fixed: Performance issues caused by compressing data sent to clients too much.</li>
<li>Fixed: Performance issues caused by disk I/O when sending machine descriptor packets to clients (thanks to Player for pointing those two out to me; we need more BTMs).</li>
<li>Fixed: Updated LuaJ and fixed a few more bugs in it (gamax92).</li>
<li>Fixed: Mystcraft integration (ItsTheKais).</li>
<li>Fixed: Updated BC wrench integration.</li>
<li>Fixed: Robots being able to suck up certain flowing fluid blocks (effectively a liquid dupe bug).</li>
<li>Fixed: Generator eating container items if they weren't taken out in time.</li>
<li>Fixed: Disassembling tablets not dropping upgrade containers installed in them.</li>
<li>Fixed: Some broken saving logic in 1.8+ due to subtle lifecycle callback order changes.</li>
<li>Fixed: Fixed MCUs passing out messages other than network messages.</li>
<li>[API] Added: Added sided version of block drivers, deprecated non-sided one.</li>
<li>[API] Added: Processors/Memory may now define a provided call budget.</li>
<li>[API] Changed: Geolyzer related events due to custom scan area.</li>
</ul>
<p><a data-ipb="nomediaparse" href="https://oc.cil.li/index.php?/page/index.html/_/releases/opencomputers-160-r66" rel="">Click here to view the article</a></p>
]]></description><guid isPermaLink="false">1099</guid><pubDate>Mon, 14 Nov 2016 16:55:55 +0000</pubDate></item><item><title>Forum downtime/upgrade</title><link>https://oc.cil.li/topic/1095-forum-downtimeupgrade/</link><description><![CDATA[
<p>Hi all.<br> <br>On Saturday the 19th of November (roughly a week from this post) at approx. 1900 (GMT0) the forums will be undergoing maintenance and upgrades. The whole process should only take a maximum of 2 hours to complete and the forums will be completely unavailable during the process of the migration. (The forums will be in <em>offline mode</em> from 1845 in preparation for the migration of the data. As soon as I have finished moving the data and setting stuff up I will change the IP endpoint and bring them back online.)<br> <br>The forums will be moving to a new server as I am retiring the old server that is powering these forums. We will also be taking this opportunity to upgrade the forum software itself, while most things will stay the same there will be differences, below are some of the differences so far:<br> <br> <br> <br><strong>Q&amp;A/Support</strong>:<br> <br>The current system for the support section (where an answer is marked by either a staff member or the original poster) will be changing to something similar to Q&amp;A support sites like Stack Overflow (where a question is asked and any responses to it are potential answers) where the best answer is chosen either by the OP or most votes.<br> <br><strong>IRC Webchat Page</strong>:<br> <br>We did not renew the module that allows us to provide in-forum non-topic pages that only the Web-chat IRC client uses. Instead this will be replaced with a link to a Forum thread that contains a link to the web-chat and information on how to join with a desktop-based client.<br> <br><strong>IMPORTANT: User logins</strong>:<br>With IPS4 the way login IDs (what you use to log into the site with) and Display Names (What you see to the left of a users profile) work has changed a fair bit. You will now use your Display Name to log in, not your old login ID (should they be different).<br>If you have issues logging in <em>after</em> the migration is complete, please contact me on IRC (Lizzy @ irc.esper.net in #OC) and I'll look into any issues with your account.<br> <br><strong>Images from http-based URLs</strong>:<br>Another new feature that comes with the upgrade is the ability for the forums to automatically detect when you post a link to an image using HTTP (for instance, an Imgur URL) and then pull a local copy of that image to the forum's site directory and serve it over HTTPS. This does 2 things: It should help get rid of the mixed content warnings and if you use a hoster that removes images after a certain time they wont be affected. Note: Pre-existing links will not be automatically pulled and HTTPS links wont be pulled regardless.<br> <br><strong>Friends system</strong>:<br>Adding other users as friends is no-longer a thing, instead you 'follow' a user which is a similar concept (friends will be converted to followers during the upgrade).<br> <br><strong>Fluid width</strong>:<br>Not that big of a change, but the forums will be able to dynamically expand to the full width of your browser.<br> <br>Should you have any questions feel free to ask them as replies to this topic and I shall answer them as best as I can (please keep them related to this upgrade, other questions can be asked in the usual places). General feedback or feature ideas for the forum is also appreciated: Post them here <a data-ipb="nomediaparse" href="https://oc.cil.li/index.php?/forum/19-website/" rel="">https://oc.cil.li/index.php?/forum/19-website/</a></p>
<br><br><a href="https://oc.cil.li/index.php?/page/index.html/_/announcements/forum-downtimeupgrade-r65" rel="">This post has been promoted to an article</a>
]]></description><guid isPermaLink="false">1095</guid><pubDate>Sun, 13 Nov 2016 21:37:02 +0000</pubDate></item><item><title>OpenComputers v1.5.22</title><link>https://oc.cil.li/topic/839-opencomputers-v1522/</link><description><![CDATA[
<p>OpenComputers 1.5.22 is out! Maintenance release, just a few fixes.<br> </p>
<p>As always, remember to <span style="color:#ff0000;"><strong>make a backup of your world before updating</strong></span>.<br><br>Download on <a class="bbc_url" href="http://minecraft.curseforge.com/projects/opencomputers" title="External link" rel="external nofollow">Curse</a>.</p>
<div><ul>
<li>Fixed things.</li>
<li>[MC 1.8.8/9] Fixed metadata computation of some rotatable blocks (e.g. screens, keyboards), leading to funky effects (them turning into blocks from other mods typically).</li>
</ul></div>
<p> </p>
]]></description><guid isPermaLink="false">839</guid><pubDate>Sun, 31 Jan 2016 19:43:57 +0000</pubDate></item><item><title>OpenComputers v1.5.21</title><link>https://oc.cil.li/topic/810-opencomputers-v1521/</link><description><![CDATA[
<p>OpenComputers 1.5.21 is out! TIS-3D integration, but more notably: a Minecraft 1.8.8 build!<br> </p>
<p>As always, remember to <span style="color:#ff0000;"><strong>make a backup of your world before updating</strong></span>.<br><br>Download on <a class="bbc_url" href="http://minecraft.curseforge.com/projects/opencomputers" title="External link" rel="external nofollow">Curse</a>.</p>
<ul>
<li>Added: TIS-3D integration.</li>
<li>Changed: Updated Lua 5.3 libs.</li>
</ul>
]]></description><guid isPermaLink="false">810</guid><pubDate>Tue, 29 Dec 2015 16:45:12 +0000</pubDate></item><item><title>OpenComputers v1.5.20</title><link>https://oc.cil.li/topic/777-opencomputers-v1520/</link><description><![CDATA[
<p>OpenComputers 1.5.20 is out! Bunch of fixes, some small additions. This will probably the last 1.5 version (unless breaking bugs pop up), I'll now focus on 1.6.<br> </p>
<p>As always, remember to <span style="color:#ff0000;"><strong>make a backup of your world before updating</strong></span>.<br><br>Download on <a class="bbc_url" href="http://minecraft.curseforge.com/projects/opencomputers" title="External link" rel="external nofollow">Curse</a>.</p>
<div><ul>
<li>Added: compareStackToDatabase to inventory controller upgrade and transposer.</li>
<li>Added: Converter to expose enchantment info of item stacks.</li>
<li>Added: French localization of the ingame manual (Pyeroh).</li>
<li>Added: German localization of the ingame manual (Shadow1Raven).</li>
<li>Added: Setting to disable light emission of hologram projectors.</li>
<li>Changed: Updated to new Forestry API.</li>
<li>Fixed: Break speed of ForgeMultipart-ified cables.</li>
<li>Fixed: Hoverboots applying slowness debuff when power usage is disabled.</li>
<li>Fixed: Incompatibility with Chisel allowing chiseling chests into ender chests.</li>
<li>Fixed: Missing NBT check when merging item stacks collected by agents after breaking a block.</li>
<li>Fixed: Nanomachines not working in dimensions other than the overworld.</li>
<li>Fixed: Potential crash when using OC's commands.</li>
<li>Fixed: Potential crash with multiple chargers and chargees.</li>
<li>Fixed: Potential overflow when using stupidly large file system sizes in the config.</li>
<li>Fixed: Slightly higher latency in relays than intended.</li>
</ul></div>
<p> </p>
]]></description><guid isPermaLink="false">777</guid><pubDate>Sat, 21 Nov 2015 13:43:34 +0000</pubDate></item><item><title>ARTICLEForum Downtime</title><link>https://oc.cil.li/topic/783-articleforum-downtime/</link><description><![CDATA[
<p>Hello</p>
<p>These forums will be down for up to an hour starting 1200 hours on Monday the 7th of December.</p>
<p>I will also be putting the forums in read only mode up to an hour before they go offline.</p>
<p>The reason for this down time is because I need to apply some updates to the server hosting this forum. If you would like to be notified about any changes whilst the forums are down please join the IRC channel #oc on EsperNet.</p>
<p>Sorry for any inconvenience caused.</p>
<p>~Liz</p>
<p><a href="http://oc.cil.li/index.php?/page/index.html/_/announcements/forum-downtime-r62" rel="">Click here to view the article</a></p>
]]></description><guid isPermaLink="false">783</guid><pubDate>Thu, 03 Dec 2015 16:31:37 +0000</pubDate></item><item><title>Forum Downtime</title><link>https://oc.cil.li/topic/782-forum-downtime/</link><description><![CDATA[
<p>Hello</p>
<p>These forums will be down for up to an hour starting 1200 hours on Monday the 7th of December.</p>
<p>I will also be putting the forums in read only mode up to an hour before they go offline.</p>
<p>The reason for this down time is because I need to apply some updates to the server hosting this forum. If you would like to be notified about any changes whilst the forums are down please join the IRC channel #oc on EsperNet.</p>
<p>Sorry for any inconvenience caused.</p>
<p>~Liz </p>
<p><a href="http://oc.cil.li/index.php?/page/index.html/_/announcements/forum-downtime-r62" rel="">This post has been promoted to an article</a></p>
]]></description><guid isPermaLink="false">782</guid><pubDate>Thu, 03 Dec 2015 16:30:47 +0000</pubDate></item><item><title>OpenComputers v1.5.19</title><link>https://oc.cil.li/topic/748-opencomputers-v1519/</link><description><![CDATA[
<div>
<p>OpenComputers 1.5.19 is out! All the small things...</p>
<p>As always, remember to <span style="color:#ff0000;"><strong>make a backup of your world before updating</strong></span>.<br><br>Download on <a class="bbc_url" href="http://minecraft.curseforge.com/projects/opencomputers" title="External link" rel="external nofollow">Curse</a>.</p>
<ul>
<li>Added: Capability for redstone component to read comparator input.</li>
<li>Added: Crashed machines (computers, MCUs and servers) will now blink their power indicator red, instead of just turning it off.</li>
<li>Added: Disk usage program for OpenOS (payonel).</li>
<li>Added: Initial BuildCraft Builder compatibiltiy (once BC 7.2 releases).</li>
<li>Added: Nanomachine configurations can now be saved to a nanomachine item in the player's inventory.</li>
<li>Added: Option to specify from which side to interact with inventories when using the inventory controller (for "sneaky" insertion/extraction, as it's often called).</li>
<li>Added: RotaryCraft integration for Jetpacks (additional item stack information) (Voidi).</li>
<li>Added: Signal when content of tank upgrades changes.</li>
<li>Changed: Alias utility for OpenOS (potentially breaking) (payonel).</li>
<li>Changed: Made cd program more POSIX compliant (payonel).</li>
<li>Changed: Nanomachines now change their address when a new set is consumed.</li>
<li>Fixed: Compatibility issue with Magnanimous Tools.</li>
<li>Fixed: Compatibility issue with Sponge.</li>
<li>Fixed: Debug card's NBT editing not working in non-dev.</li>
<li>Fixed: Potential (non-crashing) NPE in crafting event handler.</li>
<li>Fixed: Robots refusing to fly over the void, even with a T2 hover upgrade.</li>
<li>Fixed: Shell tab completion for ./ (payonel).</li>
<li>Fixed: Some recipes using item names instead of oredict names (specifically, oredict names of items not by default registered in the oredict).</li>
</ul>
</div>
<p> </p>
]]></description><guid isPermaLink="false">748</guid><pubDate>Sat, 17 Oct 2015 13:15:12 +0000</pubDate></item><item><title>OpenComputers v1.5.18 (UPDATE: Hotfix 2)</title><link>https://oc.cil.li/topic/731-opencomputers-v1518-update-hotfix-2/</link><description><![CDATA[
<p>OpenComputers 1.5.18 is out! Rotating holograms, fixes, and most importantly: Nanomachines, son!</p>
<p>
As always, remember to <span style="color:#ff0000;"><strong>make a backup of your world before updating</strong></span>.</p>
<p>
Download on <a data-ipb="nomediaparse" href="http://www.curse.com/mc-mods/minecraft/223008-opencomputers" rel="external nofollow">Curse</a>.</p>
<ul class="bbc">
<li>Added: Nanomachines, an energy based buff / effect system.</li>
<li>Added: Arbitrary rotation for tier two hologram projectors, static and animated.</li>
<li>Added: Transposer can be used as an upgrade in Microcontrollers.</li>
<li>Changed: Improved tab completion behavior in shell (payonel).</li>
<li>Changed: Drones must now be "itemized" by sneak-activating them with a wrench (instead of bare-handed). Sneak-activating them otherwise powers them on now, like most other devices. This now allows robots/drones to start drones.</li>
<li>Fixed: Potential dupe bug when having robots use ExU drums.</li>
<li>Fixed: Behavior of os.time / os.date.</li>
<li>Fixed: Some more non-critical internal stuff.</li>
<li>Fixed: Potential NPE when robots tried to use the analyzer.</li>
<li>Fixed: Render issues with certain items when held by robots.</li>
<li>[MC1.8] Fixed: Lighting issue when hovering GUI buttons.</li>
</ul>Edit: Please get the hotfix, fixes a potential crash and a logic error in agent inventories. Sorry!<p>
Edit 2: Obviously, right after I push out the first hotfix, there's another critical issue... make sure you have hotfix 2, please.</p>
]]></description><guid isPermaLink="false">731</guid><pubDate>Sun, 20 Sep 2015 12:15:34 +0000</pubDate></item><item><title>OpenComputers v1.5.17</title><link>https://oc.cil.li/topic/713-opencomputers-v1517/</link><description><![CDATA[
<p>OpenComputers 1.5.17 is out! Quick hotfix for a crash introduced in the last version, sorry about that!<br><br>As always, remember to <span style="color:#ff0000;"><strong>make a backup of your world before updating</strong></span>.<br><br>Download on <a data-ipb="nomediaparse" href="http://www.curse.com/mc-mods/minecraft/223008-opencomputers" rel="external nofollow">Curse</a> (once approved).</p>
<div><ul>
<li>Fixed: Crash when trying to change architecture of APU.</li>
<li>Fixed: Hoverboots taking damage - draining energy when absorbing damage now.</li>
</ul></div>
<p> </p>
]]></description><guid isPermaLink="false">713</guid><pubDate>Sat, 05 Sep 2015 22:36:56 +0000</pubDate></item><item><title>OpenComputers v1.5.16</title><link>https://oc.cil.li/topic/709-opencomputers-v1516/</link><description><![CDATA[
<p>OpenComputers 1.5.16 is out! Switches and Access Points are deprecated by the Relay, and the Transposer says hello!<br><br>As always, remember to <span style="color:#ff0000;"><strong>make a backup of your world before updating</strong></span>.<br><br>Download on <a data-ipb="nomediaparse" href="http://www.curse.com/mc-mods/minecraft/223008-opencomputers" rel="external nofollow">Curse</a> (once approved).</p>
<ul class="bbc">
<li>Added: Transposer block, allows computer controlled moving of items or fluids between adjacent blocks.</li>
<li>Added: AgriCraft integration (LordJoda).</li>
<li>Added: Better Records integration.</li>
<li>Added: Method to switch CPU architecture automatically (will cause reboot if it changed).</li>
<li>Added: Parameter in gpu.bind to disable resolution reset (makkarpov).</li>
<li>Changed: Switches and Access Points are now deprecated, replaced by the Relay, which is basically a switch with a card slot and can be upgraded to support wireless (i.e. behave like an Access Point) or even using a Linked Card.</li>
<li>Changed: Updated plan9k loot disk (Magik6k).</li>
<li>Fixed: Very rare issue with agents' inventory interaction (e.g. with AgriCraft Analyzer).</li>
<li>Fixed: Some more minor issues.</li>
</ul>
]]></description><guid isPermaLink="false">709</guid><pubDate>Sun, 30 Aug 2015 16:20:46 +0000</pubDate></item><item><title>OpenComputers v1.5.15</title><link>https://oc.cil.li/topic/680-opencomputers-v1515/</link><description><![CDATA[
<p>OpenComputers 1.5.15 is out! Yet more bug fixes, tiered data cards, unmanaged mode for hard drives and floppies!</p>
<p> </p>
<p>As always, remember to <span style="color:#ff0000;"><strong>make a backup of your world before updating</strong></span>.<br><br>Download on <a class="bbc_url" href="http://www.curse.com/mc-mods/minecraft/223008-opencomputers" title="External link" rel="external nofollow">Curse</a>.</p>
<div><ul>
<li>Added: Unmanaged mode for hard drives and floppies (treated as block devices / raw access).</li>
<li>Added: Tiered data cards (makkarpov).</li>
<li>Added: isEquivalentTo and areStacksEquivalent to inventory controller, allowing to check if items share an oredict id.</li>
<li>Added: bit32 implementation in Lua 5.3 for backwards compat.</li>
<li>Added: Also handle arbitrary number types in signals and return values.</li>
<li>Added: Blacklist config for recipe inputs for disassembler. Default contains fire for chainmail blacklisting.</li>
<li>Added: NBT editing functionality to Debug Card (gamax92).</li>
<li>Changed: Use a non-invalid default dummy item in loot generator (may help with some mods accessing that directly).</li>
<li>Fixed: computer.stopped message (resulting in sockets not being closed on shutdown, e.g.).</li>
<li>Fixed: Overcompensating for dig time.</li>
<li>Fixed: Potential crash when machines stopped unexpectedly.</li>
<li>Fixed: Potential deadlock when machines get disposed while they're running.</li>
<li>Fixed: Potential division by zero in manual.</li>
<li>Fixed: Potential issue in AE2 integration.</li>
<li>Fixed: Potential memory leaks in server racks.</li>
<li>Fixed: Potential race conditions between ServerThread and ClientShutdownThread.</li>
<li>Fixed: Spelling and grammar errors within the man pages (Shuudoushi).</li>
</ul></div>
]]></description><guid isPermaLink="false">680</guid><pubDate>Wed, 05 Aug 2015 20:34:20 +0000</pubDate></item><item><title>Forum additions</title><link>https://oc.cil.li/topic/662-forum-additions/</link><description><![CDATA[
<p>Heyo, <br> <br>Not the usual announcement you'd find in this section but it is worth an announcement.<br> <br>I have added the ability to name your spoilers, see the example code and demonstration below:<br> </p>
<pre class="ipsCode prettyprint lang-auto linenums:0">
[namedspoiler=Title for the spoiler]
Blah
Content
Blah
[/namedspoiler]
</pre>
<p></p>
<div class="bbc_spoiler">
	<span class="spoiler_title">Title for the spoiler</span> <input type="button" class="bbc_spoiler_show" value="Show"><div class="bbc_spoiler_wrapper"><div class="bbc_spoiler_content" style="display:none;">
<br>Blah<br>Content<br>Blah<br>
</div></div>
</div>
<p> </p>
<p>If you have any other suggestions for things to add just drop me a PM</p>
]]></description><guid isPermaLink="false">662</guid><pubDate>Thu, 23 Jul 2015 18:45:45 +0000</pubDate></item><item><title>OpenComputers v1.5.14</title><link>https://oc.cil.li/topic/650-opencomputers-v1514/</link><description><![CDATA[
<div>
<p>OpenComputers 1.5.14 is out! Metric ton of bug fixes, and a new block!</p>
<p> </p>
<p>As always, remember to <span style="color:#ff0000;"><strong>make a backup of your world before updating</strong></span>.<br><br>Download on <a class="bbc_url" href="http://www.curse.com/mc-mods/minecraft/223008-opencomputers" title="External link" rel="external nofollow">Curse</a>.</p>
<div><ul>
<li>Added: Net Splitter block (connectivy configurable per side, all sides toggled on redstone input).</li>
<li>Added: Can now click address in output of analyzer in chat to copy it to clipboard.</li>
<li>Added: Command to spawn a creative computer with the basic stuff built-in, plus screen and keyboard (oc_spawnComputer).</li>
<li>Added: Make hollow covers from FMP aware of cable sizes (Kubuxu).</li>
<li>Added: Alternative OS plan9k loot disk (Magik6k).</li>
<li>Added [MC1.8]: Power Advantage integration.</li>
<li>Fixed: Properly make loot disks added via the save dir readonly.</li>
<li>Fixed: Block recoloring when using tools from some mods.</li>
<li>Fixed: Issues with Lua BIOS/OpenOS selecting components when another mod adds components with a name that starts the same as built-in components.</li>
<li>Fixed: A bunch of issues with OpenOS' shell's piping logic (payonel).</li>
<li>Fixed: Lighting issue with hover boots.</li>
<li>Fixed: Assembler item renderer causing Colored Lights to freak out.</li>
<li>Fixed: Screens blanking out until the first update in some cases. Hopefully.</li>
<li>Fixed: Tons of more minor stuff.</li>
<li>Fixed: Removed deprecated call in bee converter.</li>
<li>Fixed: os.date() on certain dates.</li>
<li>Fixed: screen.setTouchModeInverted() only applying to to main block of multiblock screens.</li>
<li>Fixed: Initial redstone state of non-ticking blocks such as prints.</li>
</ul></div>
</div>
<p> </p>
]]></description><guid isPermaLink="false">650</guid><pubDate>Sun, 12 Jul 2015 18:43:08 +0000</pubDate></item><item><title>OpenComputers v1.5.13</title><link>https://oc.cil.li/topic/621-opencomputers-v1513/</link><description><![CDATA[
<div>
<p>OpenComputers 1.5.13 is out! With it comes the Lua 5.3 architecture as the second official and built-in architecture. That's not all, though, check the change log for more additions.</p>
<p> </p>
<p>As always, remember to <span style="color:#ff0000;"><strong>make a backup of your world before updating</strong></span>.<br><br>Download on <a class="bbc_url" href="http://www.curse.com/mc-mods/minecraft/223008-opencomputers" title="External link" rel="external nofollow">Curse</a>.</p>
<ul>
<li>Added: <em>Lua 5.3 architecture.</em>
</li>
<li>Added: Data card, provides hashing algorithms and inflate/deflate (thanks Kubuxu).</li>
<li>Added: 3D prints can now be configured to not be collidable, per state, increases print cost though.</li>
<li>Added: Using an empty string as the texture for a 3D print shape will make it transparent.</li>
<li>Added: Callback to AE2 interface driver to allow storing items in database upgrade.</li>
<li>Added: ExtraCells integration (thanks DrummerMC).</li>
<li>Added: Integration with BC7 Electronic Library to allow saving/loading EEPROMs (requires BC 7.0.9).</li>
<li>Fixed: Interaction of robots and drones with trapped double-chests.</li>
<li>Fixed: Neighbors of redstone emitting prints not updating in some scenarios.</li>
<li>Fixed: Incorrect coordinates in mouse scroll event in scaled GUIs.</li>
<li>Fixed: Off-by-one in os.date().</li>
<li>Fixed: Command block driver now properly returns numeric value from executeCommand.</li>
<li>Fixed: Potential NPE when initializing Microcontrollers.</li>
<li>Fixed: Updated Project Red screwdiver implementation in Scrench.</li>
<li>Fixed: Display position of hover boots while sneaking.</li>
<li>Fixed: Drones producing step sounds when flying too low.</li>
<li>Fixed: Behavior of /dev/null in robots.</li>
<li>Fixed: A bunch of typos in the documentation.</li>
</ul>
<p>To use the Lua 5.3 architecture, shift-rightclick a CPU while holding it in your hand to cycle through available architectures until it says Lua 5.3 in the chat and/or expanded tooltip of the CPU.</p>
</div>
<p> </p>
<p>If you've been playing with a 1.5.13 dev-build (i.e. one you got from Jenkins), you'll have to manually set the option enableLua53 to true in your config, because it originally wasn't until I did some stability testing.</p>
]]></description><guid isPermaLink="false">621</guid><pubDate>Fri, 26 Jun 2015 17:31:01 +0000</pubDate></item></channel></rss>
